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alpinestudios
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oogabooga
ooga booga
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bug fixes day 6 1:01:00
#30
gibbyte
closed
5 days ago
1
merging from upstream fork is high friction
#29
bigrando420
closed
5 days ago
4
VERTEX_2D_USER_DATA_COUNT naming
#28
bigrando420
closed
5 days ago
1
Flickering artifact line on edge of sprite after rotating sprite
#27
Flynnvolt
opened
1 week ago
17
Alpinestudios master
#26
kacpercwiklinski
closed
2 weeks ago
0
Sprite problem when changing window size
#25
Flynnvolt
closed
2 weeks ago
6
math.h file not found
#24
102roclo
closed
2 weeks ago
2
ignore
#23
Finxx1
closed
3 weeks ago
1
Add support for `fopen()`'s modes.
#22
g0mb4
closed
3 weeks ago
2
measure_text crashes with an empty string
#21
bigrando420
closed
3 weeks ago
2
Headers error with gcc
#20
saponciou
closed
3 weeks ago
3
Issues with get_random_int_in_range()
#19
DakotaRichardson
closed
3 weeks ago
2
Fix for v2_rotate
#18
Behiiri
closed
4 weeks ago
1
Fix for temporary storage overflow warning
#17
kacpercwiklinski
closed
4 weeks ago
1
Change default branch name
#16
Krymancer
closed
1 month ago
1
Error Running "Build task"
#15
Ip-bruce
closed
1 month ago
1
Can't run build.bat
#14
TobiasBms
closed
1 month ago
8
add build script for linux
#13
0xf0ad
closed
1 month ago
2
Problems in the Examples
#12
LoyTakian
closed
1 month ago
1
ignore.. meant to merge into my own fork..
#11
louiidev
closed
1 month ago
0
Noise when setting progression to 0.0 from 1.0 | Audio sometimes doesn't loop
#10
bonmas14
closed
1 month ago
5
Vector2i - int math
#9
bonmas14
closed
1 month ago
2
Int versions of Vectors. Tests for them, example with using them and Range2i struct/functions
#8
bonmas14
closed
1 month ago
1
Int versions of Vectors. Tests for them, example with using them and Range2i struct/functions
#7
bonmas14
closed
1 month ago
1
added function that checks if the audio player has reached the end of its source sample (e.g. has finished playing).
#6
bonmas14
closed
1 month ago
3
Added OOGABOOGA_HEADLESS build for Windows
#5
cozis
closed
1 month ago
1
Add `noreturn` attribute to crash()
#4
rciliberto
closed
1 month ago
0
Compile the engine without windowing and graphics?
#3
cozis
closed
1 month ago
9
Merge engine Updates
#2
TheBezik
closed
1 month ago
0
Heap error when testing allocator [SOLVED]
#1
bonmas14
closed
1 month ago
2