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amethyst
/
evoli
An ecosystem-simulation game made with Amethyst
https://community.amethyst.rs/t/evoli-introduction/770
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Add perception system with basic spatial acceleration structure
#68
sunreef
closed
5 years ago
2
WIP: Unfinished avoid wall system
#67
marotili
closed
5 years ago
0
Add support for profiling systems in the main game dispatcher
#66
marotili
closed
5 years ago
1
Show debug info using toggle
#65
a5huynh
closed
5 years ago
0
Add swarms of insects
#64
sunreef
closed
5 years ago
2
Added some documentation; Removed empty files
#63
marotili
closed
5 years ago
0
Implement avoid based on seek
#62
marotili
closed
5 years ago
0
Add a new creature (repeatable)
#61
erlend-sh
opened
5 years ago
3
Add loading state as initial state of the game
#60
sunreef
closed
5 years ago
0
Add bee creature to the game.
#59
sunreef
closed
5 years ago
1
Define factions using a prefab
#58
marotili
closed
5 years ago
2
Generic prefab loading from prefab folder
#57
sunreef
closed
5 years ago
0
Add dynamic factions & remove plant/herbivore/carnivore tags
#56
marotili
closed
5 years ago
0
Integrate with sprite-gen
#55
erlend-sh
closed
5 years ago
1
Add a Date/Time indicator
#54
sunreef
opened
5 years ago
4
Make colliders and other relevant components scale when scaling the entity's `Transform`
#53
sunreef
opened
5 years ago
1
Add a shortcut legend to the menu screen
#52
marotili
closed
5 years ago
1
Add a feed system
#51
marotili
closed
5 years ago
4
Add a menu button that returns to the menu screen
#50
marotili
closed
5 years ago
1
Show debug info by toggling the 'D' key
#49
marotili
closed
5 years ago
1
Add a menu screen
#48
marotili
closed
5 years ago
1
Spawner System and complete Creature Prefabs
#47
sunreef
closed
5 years ago
0
An example on how we can store readers like components inside of stor…
#46
marotili
closed
5 years ago
0
Comments missing
#45
ixolan
closed
5 years ago
2
Automated pipeline for game executables
#44
erlend-sh
opened
5 years ago
0
added changelog
#43
marotili
closed
5 years ago
0
run rustfmt; fix missing imports for tests
#42
marotili
closed
5 years ago
0
Add Jenkinsfile based on amethyst's Jenkinsfile
#41
marotili
closed
5 years ago
0
Improved time control UI
#40
sunreef
closed
5 years ago
0
issue #37: fix carnivores search for heaven
#39
belovachap
closed
5 years ago
1
Add pause button
#38
sunreef
closed
5 years ago
0
Undefined target for Carnivores cause them to walk constantly in one direction
#37
khskarl
closed
5 years ago
1
amethyst-inspector updates
#36
Awpteamoose
closed
5 years ago
2
Add looping background music
#35
nicklasmoeller
closed
5 years ago
0
Refactor to clean the main.rs and remove warnings from compiler
#34
sunreef
closed
5 years ago
1
Corrected paused state and time scaling
#33
sunreef
closed
5 years ago
0
Paused state and Time Scaling - Basic implementation
#32
sunreef
closed
5 years ago
2
Add an attack animation
#31
marotili
opened
5 years ago
0
Add a blinking effect on taking damage
#30
marotili
opened
5 years ago
0
Add buttons for pause, play, speed up
#29
marotili
closed
5 years ago
2
Add possibility to speed up the game by a factor of 2
#28
marotili
closed
5 years ago
3
Make the game pausable
#27
marotili
closed
5 years ago
1
Basic ambient background music loop
#26
erlend-sh
closed
5 years ago
3
Basic background terrain render
#25
erlend-sh
closed
5 years ago
3
update README.md to inform users about necessary dependencies on linux
#24
marotili
closed
5 years ago
1
Missing dependencies - alsa, some XCB libs
#23
frcr
closed
5 years ago
6
Set up CI with that checks fmt, runs `cargo check` and runs the tests
#22
marotili
closed
5 years ago
2
Initial combat system
#21
marotili
closed
5 years ago
1
Don't register `Attributes` component
#20
onbjerg
closed
5 years ago
0
Cleanup: remove unused attributes component
#19
marotili
closed
5 years ago
5
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