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atharvapatil22
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PokerAI
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Reduce betting ratio constants to something controllable
#77
TiptonG
closed
3 weeks ago
2
Utility Score MegaIssue
#61
TiptonG
closed
2 weeks ago
2
Create Monte-Carlo Agent Structure
#57
TiptonG
closed
2 weeks ago
2
Fixed integration errors
#32
brettyukino9
closed
1 month ago
2
Round Class refactored
#30
atharvapatil22
closed
1 month ago
2
Fix Check implementation
#19
TiptonG
closed
1 month ago
2
Create Calendar Roadmap for the project scope
#9
TiptonG
opened
1 month ago
2
Clean Current Engine Code
#1
TiptonG
closed
1 month ago
2
MCTS method locations
#79
TiptonG
closed
2 weeks ago
1
Add betOpponentMax option
#71
TiptonG
closed
3 weeks ago
1
Tiebreaker code can be removed
#70
brettyukino9
closed
3 weeks ago
1
Phase variable needs to be included in Board class, because Monte-Carlo simulation requires access to it
#69
TiptonG
closed
2 weeks ago
1
Policy Creation MegaIssue
#60
TiptonG
closed
2 weeks ago
1
Create Testing Framework
#59
TiptonG
opened
4 weeks ago
1
Create Minimax Agent Structure
#58
TiptonG
closed
2 weeks ago
1
Nbthomas hand score rounding
#53
nbthomas
closed
4 weeks ago
1
Scoring Fix and Repair
#52
TiptonG
closed
1 month ago
1
Tgmiddl2 all in rework + print cleaning
#51
TiptonG
closed
1 month ago
1
Concern about rounding issue in scoring.
#49
TiptonG
closed
2 weeks ago
1
Second round contains negative bets
#44
brettyukino9
closed
1 month ago
1
RunRound not returning anything
#42
brettyukino9
closed
1 month ago
1
All in functionality update
#40
TiptonG
closed
1 month ago
1
Folding doesn't end game
#38
brettyukino9
closed
1 month ago
1
Check not showing up
#37
brettyukino9
closed
1 month ago
1
Fix Active Player Index
#36
brettyukino9
closed
1 month ago
1
Add check for one remaining nonfolding player
#29
TiptonG
closed
1 month ago
1
Fix Straight Logic in hand scoring
#27
TiptonG
closed
1 month ago
1
update Deck
#17
jetjoshi
closed
1 month ago
1
Update PokerPlayer to Real Player
#15
jetjoshi
closed
1 month ago
1
Abstract Round
#13
jetjoshi
closed
1 month ago
1
Betting "round" (phase) ends when all active players have had a chance to do something and have all called any active bets
#11
TiptonG
closed
1 month ago
1
Setup branch structure
#8
TiptonG
closed
1 month ago
1
Generate Test Cases
#7
brettyukino9
closed
1 month ago
1
Push Current Engine code
#6
TiptonG
closed
1 month ago
1
Abstract Rounds out of Poker engine
#3
TiptonG
closed
1 month ago
1
Brainstorm Pseudocode for game engine
#2
TiptonG
closed
1 month ago
1
Dev
#83
nbthomas
closed
2 weeks ago
0
Minimax agent TO DEV
#82
atharvapatil22
closed
2 weeks ago
0
Monte Carlo Agent
#81
brettyukino9
closed
2 weeks ago
0
Refactor MinimaxAgent and/or Round
#80
atharvapatil22
opened
3 weeks ago
0
MCTS Utility change
#78
TiptonG
closed
2 weeks ago
0
Added functionality for OP_MAX action, Refactored Betting Ratios, and Removed Tie-Breaking
#76
TiptonG
closed
3 weeks ago
0
Agent
#75
TiptonG
closed
3 weeks ago
0
Monte carlo agent
#74
TiptonG
closed
3 weeks ago
0
Fixed Test Suite + Call Agent
#73
brettyukino9
closed
3 weeks ago
0
Make test class output prettier
#72
brettyukino9
opened
3 weeks ago
0
Create Minimax Tree (Phase wise)
#68
atharvapatil22
closed
2 weeks ago
0
Output Suppression and Call Agent Test
#67
TiptonG
closed
3 weeks ago
0
Fixed 1 being in test script
#66
brettyukino9
closed
3 weeks ago
0
Tgmiddl2 test class
#65
TiptonG
closed
4 weeks ago
0
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