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atomic-penguin
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sm-hidden
Hidden:Source like mod for TF2
GNU General Public License v3.0
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server crash when round starts
#70
svensis
opened
8 years ago
1
server is crash with Hidden 3.0.0 and not change Description it seem 'team fortress2'
#69
koscar12
opened
10 years ago
0
Cvar to not count bots and spectators?
#68
marverlous
opened
11 years ago
0
Game broke if the Hidden disconnect
#67
marverlous
opened
11 years ago
0
Hidden randomly join spectator team after latest update
#66
marverlous
opened
11 years ago
0
merge version 3.0.0
#65
ghost
opened
11 years ago
0
add hidden team check to player_team
#64
ghost
closed
11 years ago
0
https://github.com/atomic-penguin/sm-hidden/issues/60 && https://github.com/atomic-penguin/sm-hidden/issues/62
#63
ghost
closed
11 years ago
0
spectators spawned outside of map
#62
ghost
closed
11 years ago
1
Can we set the spy to be a blu robot spy?
#61
ghost
opened
11 years ago
1
Players are forced to wait in the player spec queue
#60
ghost
opened
11 years ago
2
Initial attempt at a readme/documentation
#59
ghost
closed
11 years ago
0
allowpyro and allowengineer race condition
#58
atomic-penguin
closed
11 years ago
1
Topic#alltalk
#57
ghost
closed
11 years ago
0
add check for g_lastHidden to player_spawn
#56
ghost
closed
11 years ago
0
if client builds sentry return, else continue
#55
ghost
closed
11 years ago
0
track *last* hidden's class
#54
ghost
closed
11 years ago
0
When the hidden is killed could we print the killer's name in chat?
#53
ghost
closed
11 years ago
0
Next Hidden should be the hidden's killer, or they should have a better chance
#52
ghost
closed
11 years ago
0
Topic#issue49
#51
ghost
closed
11 years ago
0
compiler returns warning for new bool:playing = 0;
#50
ghost
closed
11 years ago
1
Save and restore the Hidden's last Iris class
#49
ghost
opened
11 years ago
2
removed redundant check for stv/replay
#48
ghost
closed
11 years ago
0
Occasionally the hidden will have alot of footstep sounds
#47
ghost
opened
11 years ago
0
wrap on player death with if (playing) { }
#46
ghost
closed
11 years ago
1
Group of small fixes
#45
ghost
closed
11 years ago
0
added explict checks for source tv and replay https://github.com/atomic-penguin/sm-hidden/issues/6
#44
ghost
closed
11 years ago
0
Remove listener build in pluginend
#43
ghost
closed
11 years ago
1
Build hook doesn't guard for inactive plugin
#42
atomic-penguin
closed
11 years ago
1
No chat message when you pick a not allowed class post round start
#41
ghost
closed
11 years ago
2
custom roundtime 1min/60 seconds *probably* not active
#40
ghost
closed
11 years ago
2
pyro related changes
#39
ghost
closed
11 years ago
0
Occasionally the hidden will join team red and the round will end by default
#38
ghost
opened
11 years ago
2
When you view the scoreboard the hidden health text flashes and glitches
#37
ghost
closed
11 years ago
1
Expose cvar to block/allow use of pyro class
#36
ghost
closed
11 years ago
1
add engy + auto sentry destroy
#35
ghost
closed
11 years ago
0
Whether or not the hidden can leave spawn before iris is inconsistent
#34
ghost
opened
11 years ago
0
https://github.com/atomic-penguin/sm-hidden/issues/13
#33
ghost
closed
11 years ago
3
https://github.com/atomic-penguin/sm-hidden/issues/31
#32
ghost
closed
11 years ago
0
Do we want to change the order in which functions appear in the code?
#31
ghost
closed
11 years ago
3
Fix for issue https://github.com/atomic-penguin/sm-hidden/issues/19
#30
ghost
closed
11 years ago
0
Changed other hud text from The Hidden to Hidden Health
#29
ghost
closed
11 years ago
0
use of bool playing and bool started aswell as GetConVarBool(cv_enable)
#28
ghost
closed
11 years ago
1
Consider re-making steamtools optional
#27
ghost
closed
11 years ago
0
added call to StopPlugin() if cv_enable == 0
#26
ghost
closed
11 years ago
0
Consider reducing stun time
#25
ghost
opened
11 years ago
2
make use of steam tools non-optional
#24
ghost
closed
11 years ago
1
added missing bool for steamtools and supporting code
#23
ghost
closed
11 years ago
0
fixed missing include for steamtools
#22
ghost
closed
11 years ago
0
fix for issue 7
#21
ghost
closed
11 years ago
0
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