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audinowho
/
RogueElements
Roguelike Map Generation, built to be game-agnostic.
MIT License
51
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7
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Add copy constructor to LocRay4
#17
leo-in-the-house
closed
6 months ago
0
New floor gens
#16
leo-in-the-house
closed
6 months ago
1
Add EraseIsolatedFromSpawnStep
#15
leo-in-the-house
closed
6 months ago
0
More Editors
#14
AlexanderGroeger
closed
11 months ago
0
removed unnecessary percentage on paths
#13
AlexanderGroeger
closed
12 months ago
0
Customizable Hall thickness
#12
nstryder
opened
3 years ago
0
Linux Build Instructions
#11
theCapypara
closed
3 years ago
1
Bias in the PRNG
#10
audinowho
opened
4 years ago
0
Add Travis config
#9
AntyMew
closed
4 years ago
0
Merging grid cells for bigger rooms
#8
darkgnostic
opened
4 years ago
1
Add ToString Methods to GenSteps
#7
audinowho
opened
5 years ago
0
Add ToString Methods to RoomGens
#6
audinowho
opened
5 years ago
0
Linting
#5
AntyMew
closed
4 years ago
0
Dir refactor
#4
AntyMew
closed
5 years ago
0
Add difference highlighting to debug printing
#3
audinowho
opened
5 years ago
0
Add Stress Testing
#2
audinowho
opened
5 years ago
1
First impressions
#1
xsduan
closed
5 years ago
0