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auticus
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BattleTechTracking
UWP, Android, and iOS project for tracking a BattleTech campaign.
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Targeting drop down should use a call sign (new field added) so duplicated units can be told apart
#46
auticus
opened
2 years ago
0
When toggling Walk, Run, Jump - need to add the heat automatically.
#45
auticus
opened
2 years ago
0
Pilot damage needs to come up on the damage report
#44
auticus
opened
2 years ago
0
Components with 0 structure are still showing weapons
#43
auticus
opened
2 years ago
0
Poor Performance
#42
auticus
opened
2 years ago
3
Punch and Kick both tooltip a Loc: ?
#41
auticus
opened
2 years ago
0
Host a game
#40
auticus
opened
2 years ago
1
Visual update with views that represent more the Battletech recordsheets
#39
auticus
opened
2 years ago
0
Add delete icon in save game window to delete saves
#38
auticus
closed
2 years ago
0
When entering match view or data view and adding elements - the panels act like something is selected even if not
#37
auticus
opened
2 years ago
0
Buttons at bottom of screen turn black when hovering over which makes them look invisible
#36
auticus
opened
2 years ago
0
Need a way to reconcile additional units from the embedded resource file
#35
auticus
opened
2 years ago
0
App crashes when no weapon is selected from drop down but you click the Plus Button
#34
auticus
closed
2 years ago
0
[Research] WeaponsView.xaml control - add view model
#33
auticus
opened
2 years ago
0
Refactor MatchViewModel
#32
auticus
opened
2 years ago
0
Refactor DataPageViewModel
#31
auticus
opened
2 years ago
0
Create installation MSI project
#30
auticus
closed
2 years ago
1
Put target score on each weapon for gunnery
#29
auticus
opened
2 years ago
0
Add an immobile status to vehicles
#28
auticus
closed
2 years ago
0
Log the events of a game for a battle report
#27
auticus
opened
2 years ago
0
Add section for physical damage modifiers and damage
#26
auticus
closed
2 years ago
0
Attack Modifiers for Damaged Components
#25
auticus
closed
2 years ago
0
Heat made easier
#24
auticus
closed
2 years ago
0
When creating new weapons - do not let name duplicate existing weapons
#23
auticus
opened
2 years ago
1
Implement heat helper chart so as heat goes up you can get a reference of what that means exactly.
#22
auticus
closed
2 years ago
0
Add weapons templates so when adding weapons to a vehicle you can select something already created
#21
auticus
closed
2 years ago
0
Add firing button to weapon to mark it as fired and add to the heat
#20
auticus
closed
2 years ago
0
Add support for CASE
#19
auticus
opened
2 years ago
0
When selecting units - a filter is needed
#18
auticus
closed
2 years ago
0
Add ammo explosion damage calculation on the ammo screen
#17
auticus
closed
2 years ago
0
Implement Targeting Panel to show base hit score required
#16
auticus
closed
2 years ago
1
Add chart help
#15
auticus
closed
2 years ago
0
Damaged components, equipment, weapons, and ammo need visual indicator
#14
auticus
closed
2 years ago
0
Add question icon next to damage codes and pop up box to show what those mean
#13
auticus
closed
2 years ago
0
Add question icon next to quirks and pop up text window showing what those mean
#12
auticus
closed
2 years ago
0
Need way to track damage of everything
#11
auticus
closed
2 years ago
0
Crippled vehicles need a visual indicator
#10
auticus
closed
2 years ago
0
Tracking Units needs a way to indicate if the unit has moved or shot that turn
#9
auticus
closed
2 years ago
1
Lists for tracking units need alphabetized
#8
auticus
closed
2 years ago
0
Movement scores need added to tracking screens
#7
auticus
closed
2 years ago
0
Files need saved by specific name
#6
auticus
closed
2 years ago
0
User Interface Wonkiness
#5
auticus
opened
2 years ago
0
Json Converter brings in duplicates
#4
auticus
closed
2 years ago
0
Data >> Edit existing
#3
auticus
closed
2 years ago
0
Data >> Add New Model
#2
auticus
closed
2 years ago
0
Main Screen UI Development
#1
auticus
closed
2 years ago
0