bananaturtlesandwich / stove

an editor for cooked unreal engine 4/5 maps
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level-editor modding-tools unreal-engine

stove - an editor for cooked unreal engine maps

get the latest alpha build!

features

roadmap

### basic functionality - [x] save and open unreal map files of any version - [x] display a selectable list of actors - [x] allow editing all of an actor's transforms - [x] render each actor as a cube/sprite in a 3d scene - [x] walk around the scene with an unreal-editor-style camera - [x] duplicate actors in the same map - [x] transplant actors from a different map - [x] edit the properties of actors and their components ### convenience - [ ] undo and redo - [x] actor deletion - [x] move actors in the viewport - [x] searching ### advanced functionality - [ ] insert default values (properties left as default are cut from the map) - [ ] delete excess exports left after actor removal - [x] duplicate and transplant all actor types (not sure why some don't work) ### aesthetic - [x] load assets from pak folders - [x] retrieve and display static meshes - [ ] retrieve and display skeletal meshes - [ ] get meshes for all types of actor - [x] retrieve and display textures - [ ] parse materials properly - [x] discord RPC (show your internet friends what you're doing)

credits