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bevyengine
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bevy
A refreshingly simple data-driven game engine built in Rust
https://bevyengine.org
Apache License 2.0
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Reduce iOS cpu usage
#16548
mockersf
closed
4 hours ago
2
implement EntitySet and iter_many_unique methods
#16547
Victoronz
opened
8 hours ago
3
Clarify inheritance behavior of required components
#16546
alice-i-cecile
closed
7 hours ago
1
feat: support for clip children on windows
#16545
nicholasc
opened
8 hours ago
1
Add WS_CLIPCHILDREN support for Windows in bevy_winit
#16544
nicholasc
opened
11 hours ago
0
Bevy unable to find libxkbcommon.so
#16543
North-dev-x
closed
11 hours ago
1
Fix newline in AnimationEvaluationState docs
#16542
alice-i-cecile
closed
11 hours ago
0
iOS mobile windowing-related performance regression and log spam
#16541
extrawurst
opened
20 hours ago
9
fix: scroll list is non-scrollable
#16540
lomirus
closed
11 hours ago
1
Fix required components documentation ambiguity
#16539
IllyStable
closed
7 hours ago
4
Improve discoverability of bubbling
#16538
UkoeHB
opened
1 day ago
0
Add `Commands::run_schedule`
#16537
bushrat011899
opened
1 day ago
1
Improve ZIndex docs
#16536
UkoeHB
closed
11 hours ago
0
Add a built-in feature to bevy similar to bevy_material_wizard for material skinning
#16535
ethereumdegen
opened
1 day ago
0
Strange artifact with PBR `perceptual_roughness` set to 0
#16534
Moxinilian
opened
1 day ago
0
Fix CAS toggle broken by retained render world
#16533
kristoff3r
closed
1 day ago
2
Toggling sharpening on then off results in a massively oversharpened image despite sharpening being disabled.
#16531
Elabajaba
closed
1 day ago
1
Fix CAS shader alpha accessor
#16530
cart
closed
1 day ago
0
Changed GLTF Asset Label to use Strings instead of indexes
#16529
Hexorg
opened
1 day ago
1
Contrastive adaptive sampling calls invalid accessor
#16528
Hexorg
closed
1 day ago
1
Clarify that `bevy_app::App.world()` (and mut variant) returns the main `SubApp`'s `World`
#16527
LikeLakers2
closed
1 day ago
0
Ambiguous `BuildChildren` documentation
#16526
skittles1412
opened
1 day ago
0
webgl2: Mesh without triangles panics
#16525
rparrett
opened
2 days ago
4
Skip empty spans when updating text buffers
#16524
cart
closed
2 days ago
0
Revert "Update `sysinfo` version to 0.32.1 (#16517)"
#16523
cart
closed
2 days ago
1
use scale factor for touches in UI focus
#16522
mockersf
closed
2 days ago
0
Nested text spans are not rendered if the `default_font` feature is disabled
#16521
rparrett
closed
2 days ago
5
RemovedComponents doesn't work in FixedUpdate
#16520
mirsella
opened
2 days ago
2
Deduplicate register_inherited_required_components
#16519
Soulghost
opened
2 days ago
0
Update `sysinfo` version to 0.32.1
#16517
GuillaumeGomez
closed
2 days ago
1
one shot system cleanup
#16516
pemattern
opened
2 days ago
3
Add PhysicsSystems and AiSystems system sets.
#16515
andriyDev
opened
2 days ago
1
Refactor `FunctionSystem` to use a single `Option`
#16514
ItsDoot
opened
3 days ago
0
use wgpu patch 23.0.1
#16513
mockersf
closed
3 days ago
0
ensure all Material2d rendering happen in order
#16511
mockersf
opened
3 days ago
0
Allow custom import paths for hot-reloadable shaders
#16509
Droggelbecher
opened
3 days ago
0
Elliptical border radius
#16508
ickshonpe
opened
3 days ago
0
bugfix: Reflection is not symmetrical
#16507
pikerpoler
opened
3 days ago
6
`BorderRadius::percent` fix
#16506
ickshonpe
closed
3 days ago
0
Rename `UiBoxShadowSamples` to `BoxShadowSamples`.
#16505
ickshonpe
opened
3 days ago
0
Correct usage of `ComputeTaskPool` is unclear
#16504
clubby789
opened
3 days ago
2
Derivative access patterns for curves
#16503
mweatherley
opened
3 days ago
2
Multiple box shadow support
#16502
ickshonpe
opened
3 days ago
3
Update hashbrown requirement from 0.14.2 to 0.15.2
#16501
dependabot[bot]
closed
3 days ago
2
Run observers before hooks for `on_replace` and `on_remove`
#16499
nakedible
opened
4 days ago
2
Hook and observer ordering for `on_remove`/`on_replace` should be inverted
#16498
nakedible
opened
4 days ago
2
Clean up one-shot systems API
#16497
benfrankel
opened
4 days ago
1
Support more complicated BoxShadows
#16496
JMS55
opened
4 days ago
2
Add `Commands::run_schedule`
#16495
maniwani
opened
4 days ago
3
Misleading docs on duplicate required component constructors
#16494
benfrankel
closed
7 hours ago
2
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