A standalone application that allows you to create a uniform addon for ARMA 3 based on a custom texture file.
Supported OS: Currently, only Windows OS is supported. Future updates may include support for MacOS and Linux.
Prerequisites:
Steps:
C:\Program Files\Steam\steamapps\common
or the directory where your steamapps
are located.TexView2
folder.Pal2PacE.exe
from the TexView2
folder and paste it into the vendor
folder of the Camo Mod Maker app (\CamoModMaker-win32-x64\resources\app\vendor
). Use the place_Pal2PacE.exe_here
file as a guide for the correct location.CamoModMaker.exe
from the root folder (CamoModMaker-win32-x64
).Mod Name
field.Author Name
field for in-game credit.Choose File
button to select a texture file. Optimal textures are square, at least 1024x1024px, and preferably tileable.
Base Uniform
is always included; additional equipment options are available.Blend Uniform with Normal
feature combines your texture with the base normal map for added detail such as pocket outlines and fabric wrinkles. Experiment to see which setting suits your needs.Follow these steps to package your mod:
Locate the Created Mod:
\CamoModMaker-win32-x64\resources\app\
directory.
Prepare the Mod Folders:
@
symbol.
Set Up the Addon Builder:
Addon Source Directory
, enter the path to the folder without the @
symbol.Destination Directory or Filename
, enter the path to the Addons
folder inside the folder with the @
symbol.
EpicUSMod
, set up the Addon Builder as shown:
Build the Mod:
Pack
button in the Addon Builder and wait for the confirmation of a successful build.
Load the Mod in Arma 3:
@
prefix into the Arma 3 Launcher mod menu to load your mod.
Your contributions are highly valued in this project! As a community-driven, open-source initiative, our goal is to simplify mod making and empower everyone to express their creativity. Here’s how you can contribute:
Code Contributions:
Issue Reporting:
Suggestions and Feedback:
Each addon that can be included in the final mod has a specific internal name to identify it in the code.
Internal Name | Game Equivalent |
---|---|
baseUniform |
b_soldier_01 - BLUFOR Combat Fatigues (MTP) |
indepUniform |
ia_soldier_01 - INDEP Combat Fatigues (AAF) |
assaultPack |
backpack_compact - Assault Pack |
carrierRigSpecial |
equip_b_carrier_spec_rig - Carrier Rig Special |
carrierRig |
equip_b_vest02 - Standard Carrier Rig |
helmetBlufor |
headgear_b_helmet_plain - Combat Helmet |
This project is licensed under the Apache License 2.0. This license allows for the freedom to use the software for any purpose, to distribute it, to modify it, and to distribute modified versions of the software under the terms of the license.
Key provisions of this license include:
For the full terms and conditions, please see the Apache 2.0 License.
Thanks to anyone who has contributed domain knowledge, testing efforts, or libraries/tools that made this project possible!
Made by bijx