[हिन्दी](https://github.com/biomejs/biome/blob/main/packages/%40biomejs/biome/README.hi.md) | English | [繁體中文](https://github.com/biomejs/biome/blob/main/packages/%40biomejs/biome/README.zh-TW.md) | [简体中文](https://github.com/biomejs/biome/blob/main/packages/%40biomejs/biome/README.zh-CN.md) | [日本語](https://github.com/biomejs/biome/blob/main/packages/%40biomejs/biome/README.ja.md) | [Português do Brasil](https://github.com/biomejs/biome/blob/main/packages/%40biomejs/biome/README.pt-BR.md) | [한글](https://github.com/biomejs/biome/blob/main/packages/%40biomejs/biome/README.kr.md)
**Biome** is a performant toolchain for web projects, it aims to provide developer tools to maintain the health of said projects.
**Biome is a [fast formatter](./benchmark#formatting)** for _JavaScript_, _TypeScript_, _JSX_, _JSON_, _CSS_ and _GraphQL_ that scores **[97% compatibility with _Prettier_](https://console.algora.io/challenges/prettier)**.
**Biome is a [performant linter](https://github.com/biomejs/biome/tree/main/benchmark#linting)** for _JavaScript_, _TypeScript_, _JSX_, _CSS_ and _GraphQL_ that features **[more than 270 rules](https://biomejs.dev/linter/rules/)** from ESLint, typescript-eslint, and [other sources](https://github.com/biomejs/biome/discussions/3).
It **outputs detailed and contextualized diagnostics** that help you to improve your code and become a better programmer!
**Biome** is designed from the start to be used [interactively within an editor](https://biomejs.dev/guides/integrate-in-editor/).
It can format and lint malformed code as you are writing it.
### Installation
```shell
npm install --save-dev --save-exact @biomejs/biome
```
### Usage
```shell
# format files
npx @biomejs/biome format --write ./src
# lint files and apply the safe fixes
npx @biomejs/biome lint --write ./src
# run format, lint, etc. and apply the safe fixes
npx @biomejs/biome check --write ./src
# check all files against format, lint, etc. in CI environments
npx @biomejs/biome ci ./src
```
If you want to give Biome a run without installing it, use the [online playground](https://biomejs.dev/playground/), compiled to WebAssembly.
## Documentation
Check out our [homepage][biomejs] to learn more about Biome,
or directly head to the [Getting Started guide][getting-started] to start using Biome.
## More about Biome
**Biome** has sane defaults and it doesn't require configuration.
**Biome** aims to support [all main languages][language-support] of modern web development.
**Biome** [doesn't require Node.js](https://biomejs.dev/guides/manual-installation/) to function.
**Biome** has first-class LSP support, with a sophisticated parser that represents the source text in full fidelity and top-notch error recovery.
**Biome** unifies functionality that has previously been separate tools. Building upon a shared base allows us to provide a cohesive experience for processing code, displaying errors, parallelize work, caching, and configuration.
Read more about our [project philosophy][biome-philosophy].
**Biome** is [MIT licensed](https://github.com/biomejs/biome/tree/main/LICENSE-MIT) or [Apache 2.0 licensed](https://github.com/biomejs/biome/tree/main/LICENSE-APACHE) and moderated under the [Contributor Covenant Code of Conduct](https://github.com/biomejs/biome/tree/main/CODE_OF_CONDUCT.md).
## Funding
You can fund the project in different ways
### Project sponsorship and funding
You can sponsor or fund the project via [Open collective](https://opencollective.com/biome) or [GitHub sponsors](https://github.com/sponsors/biomejs)
Biome offers a simple sponsorship program that allows companies to get visibility and recognition among various developers.
### Issue funding
We use [Polar.sh](https://polar.sh/biomejs) to up-vote and promote specific features that you would like to see and implement. Check our backlog and help us:
## Sponsors
### Silver Sponsors