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bjornbytes
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lovr-docs
Documentation for LÖVR
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WIP: Generate LuaCATS annotations
#154
hmans
opened
17 hours ago
0
Add doc for shader:hasVariable
#153
xiejiangzhi
closed
5 days ago
0
Fix non-nested variants list in `lovr.headset.Layer`
#152
pterror
closed
1 week ago
1
Automatically Rebuild api/init.lua
#151
bjornbytes
opened
1 week ago
0
Validate argument/return types
#150
bjornbytes
closed
1 week ago
2
Fix swapped name and type in `getDirectoryItems.lua`
#149
pterror
closed
1 week ago
7
missing top level `summary` in various files
#148
pterror
closed
1 week ago
1
Remove duplicate `i32x2` type definition
#147
pterror
closed
2 weeks ago
1
Updating Ubuntu packages and expanding Docker sections
#146
Udinanon
closed
2 months ago
3
Luau/Teal/LuaLS Type Definitions
#145
bjornbytes
opened
2 months ago
2
Fix link to OpenGL wiki in Shaders guide
#144
joestrouth1
closed
3 months ago
1
Patch 1
#143
RobKohr
closed
7 months ago
1
`headset.offset` leftover
#142
jmiskovic
closed
7 months ago
1
Where's the monkey?
#141
jmiskovic
closed
7 months ago
1
Add vec3(quat) desc
#140
xiejiangzhi
closed
7 months ago
1
Title anchors don't work in Safari
#138
KelseyHigham
closed
7 months ago
5
Add Texture View Example
#137
bjornbytes
opened
9 months ago
0
Physics Mouse Picking Example
#136
bjornbytes
opened
9 months ago
0
Clarify that SteamVR doesn't support t.headset.overlay
#135
bjornbytes
opened
9 months ago
0
Add AppImages to Distribution
#134
bjornbytes
opened
9 months ago
0
Raymarching Example
#133
bjornbytes
opened
10 months ago
0
2D Text Example
#132
bjornbytes
closed
3 months ago
1
Font:getVertices arguments are missing
#131
bjornbytes
closed
3 months ago
0
link keyboard functions to each other
#130
KelseyHigham
closed
10 months ago
0
lua language server link was broken
#129
metadiel
closed
1 year ago
1
Set vec3 from direction of a quat
#128
jmiskovic
closed
1 year ago
3
Mouse wheelmoved callback
#127
jmiskovic
closed
1 year ago
1
Fix types that trip up vscode
#126
bobsayshilol
closed
1 year ago
1
Fog
#125
bjornbytes
opened
1 year ago
0
Phones
#124
bjornbytes
closed
9 months ago
1
Breadcrumbs
#123
bjornbytes
closed
1 year ago
1
Add Small 2D Button Example
#122
bjornbytes
closed
1 year ago
0
Clarify additional requirements (glslValidator, no Windows) of an Android build
#121
mcclure
closed
1 year ago
0
Fix Window_HUD example for 0.16
#120
mcclure
closed
1 year ago
0
Stencil example
#119
mcclure
closed
1 year ago
1
Clarify possible values for mesh attribute names in newBuffer documentation
#117
mcclure
opened
1 year ago
0
Some way to activate doc search by clicking/tapping
#116
mcclure
closed
9 months ago
2
Add a list of all the Linux packages that need to be installed
#115
bjornbytes
closed
3 months ago
0
Mention Minimum Supported Ubuntu Version in Compiling
#114
bjornbytes
opened
1 year ago
0
Clarification on description
#113
Udinanon
closed
1 year ago
0
Add phywire to the lovr lib list
#112
jmiskovic
closed
1 year ago
0
Mention filesystem identity can only be set once
#111
bjornbytes
closed
1 year ago
0
Missing /point devices
#110
bjornbytes
closed
1 year ago
0
Add default for Mat4:unpack()
#109
jmiskovic
closed
1 year ago
2
Missing Source:isSpatial
#108
bjornbytes
closed
1 year ago
0
Update supported formats for Image:get/setPixel
#107
bjornbytes
closed
1 year ago
0
Missing lovr.headset.getPass/submit
#106
bjornbytes
closed
1 year ago
0
Talk about texture views, mip/layer arrangements in getPass
#105
bjornbytes
closed
1 year ago
0
Texture:newView has parent argument, but shouldn't
#104
bjornbytes
closed
1 year ago
0
Effect page erroneously lists "falloff" effect, should be "attenuation"
#103
bjornbytes
closed
1 year ago
0
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