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TDEngine2
TDEngine2 is a cross-platform game engine
Apache License 2.0
18
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4
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[Bug] The application fails when uses custom rasterizer states
#47
bnoazx005
closed
4 years ago
1
[Feature] Built-in profiler system
#46
bnoazx005
closed
3 years ago
0
[Feature] Improve existing implementation of the shaders compiler system
#45
bnoazx005
closed
4 years ago
1
[Bug] The engine crashes when a user resizes main window under D3D11 graphics context
#44
bnoazx005
closed
2 years ago
1
[Bug] Shaders compiler incorrectly works with multiline macros
#43
bnoazx005
closed
4 years ago
1
[Bug] Travis CI build pipeline is broken
#42
bnoazx005
closed
4 years ago
2
[Feature] A set of utility functions for work with std::string
#41
bnoazx005
closed
4 years ago
1
[Refactoring] Refactor current implementation of the file system
#40
bnoazx005
closed
4 years ago
2
[Feature] Rasterizer states support for the graphics context system
#39
bnoazx005
closed
4 years ago
1
[Feature] Depth-stencil states support for the graphics context
#38
bnoazx005
closed
4 years ago
1
[Feature] Develop formal specification of binary mesh format
#37
bnoazx005
closed
4 years ago
1
[CI] Fix broken CI pipeline under TravisCI
#36
bnoazx005
closed
4 years ago
0
[Bug] Invalid projection matrix of an orthographic camera under OpenGL context
#35
bnoazx005
closed
4 years ago
1
[Feature] Integrate ImGUI library into the engine
#34
bnoazx005
closed
4 years ago
1
[Feature] Introduce support of cubemaps
#33
bnoazx005
closed
5 years ago
1
[Bug] A memory leak appears each frame
#32
bnoazx005
closed
5 years ago
2
[Refactoring] Move CU8String's definition into CU8String.cpp
#31
bnoazx005
closed
5 years ago
1
[Refactoring] Replace invocations of CD3D11Mappings::GetFormatSize and COGLMappings::GetFormatSize with CFormatUtils::GetFormatSize
#30
bnoazx005
opened
5 years ago
0
[Refactoring] Integrate YAMLFormatSupport plugin into the engine's source
#29
bnoazx005
closed
5 years ago
1
[Feature] Texture atlases support
#28
bnoazx005
closed
5 years ago
1
[Feature] "Windowless mode" support by the engine
#27
bnoazx005
closed
3 years ago
0
[Feature] Add support of UTF-8 strings
#26
bnoazx005
closed
5 years ago
1
[Feature] Implement font rendering system
#25
bnoazx005
closed
3 years ago
0
[Bug] CConfigFileReader works incorrectly with different radixes
#24
bnoazx005
closed
5 years ago
1
[Bug] CConfigFileReader works incorrectly when it's used as an enumerator of fields
#23
bnoazx005
closed
5 years ago
1
[Bug] Fix broken builds under UNIX platform
#22
bnoazx005
closed
5 years ago
1
[Feature] Add a support of asynchronous file I/O
#21
bnoazx005
closed
4 years ago
1
[Feature] Add a new overloaded version of Load for IResourceManager
#20
bnoazx005
closed
3 years ago
1
[Feature] Implement configuration of the engine from the file
#19
bnoazx005
closed
5 years ago
1
[Refactoring] Improve and refactor current implementation of ECS subsystem
#18
bnoazx005
closed
2 years ago
0
[Documentation] Add "Hello, World!" tutorial
#17
bnoazx005
opened
5 years ago
0
[Bug] TQuaternion type works incorrectly
#16
bnoazx005
closed
5 years ago
1
[Bug] COrthoCamera's usage causes invalid pointer exception
#15
bnoazx005
closed
5 years ago
1
[Bug] Black textures with OpenGL's implementation of the graphics context
#14
bnoazx005
closed
5 years ago
1
[Bug] There is a memory leak within CResourceManager's code
#13
bnoazx005
closed
5 years ago
1
[Bug] The methods GetLThumbShiftVec and GetRThumbShiftVec of IGamepad provides incorrect data
#12
bnoazx005
closed
5 years ago
1
[Bug] The input context loses an access to input devices when the application's focus has changed
#11
bnoazx005
closed
5 years ago
1
[Bug] An entity which components were added last couldn't be found with IWorld::FindEntitiesWithComponents metod
#10
bnoazx005
closed
5 years ago
1
[Bug] CDefaultEngineCoreBuilder::ConfigureInputContext returns RC_FAIL
#9
bnoazx005
closed
5 years ago
1
[Bug] The delta time's value on start of an application is too large
#8
bnoazx005
closed
5 years ago
1
[Bug] The delta time value that is passed into Update method always equals to zero
#7
bnoazx005
closed
5 years ago
0
[Bug] Uniform buffers creation fails with OpenGL implementation
#6
bnoazx005
closed
5 years ago
0
[Bug] CloseAllFiles throws 'read access violation' exception
#5
bnoazx005
closed
5 years ago
0
[Bug] A result of ReadToEnd of CTextFileReader contains a few extra '\0' at its end
#4
bnoazx005
closed
5 years ago
0
[Bug] CResult<T, E> works incorrect with non-POD types, especially with STL containers
#3
bnoazx005
closed
5 years ago
0
[Bug] The application is freezed after a few launches under UNIX platform
#2
bnoazx005
closed
2 years ago
2
[Bug] GetInternalData() of CD3D11GraphicsContext returns an invalid object
#1
bnoazx005
closed
6 years ago
1
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