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bonesoul
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voxeliq
voxeliq is an open source block-based game engine implementation developed with C#
http://www.int6.org/tag/voxeliq
Microsoft Public License
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Engine itself should be free of Camera and Player.
#46
bonesoul
opened
11 years ago
2
Refactor out the Logger configuration.
#45
bonesoul
opened
11 years ago
3
Debug Console & MonoGame WinDesktop DirectX11 support
#44
bonesoul
closed
11 years ago
0
Engine is a singleton without the protections thereof.
#43
Delwin9999
closed
11 years ago
6
Implemented more tests.
#42
bonesoul
closed
11 years ago
0
Improve landscape generation
#41
bonesoul
opened
11 years ago
0
Sync. master with develop.
#40
bonesoul
closed
11 years ago
0
Engine Configuration Implementation & Debug Graphs fix
#39
bonesoul
closed
11 years ago
0
Improve biomes support
#38
bonesoul
opened
11 years ago
0
Can we use Flyweight pattern for blocks?
#37
bonesoul
opened
11 years ago
0
Fix all negative values for chunk & block accessors.
#36
bonesoul
opened
11 years ago
2
Implement EngineConfiguration support that will handled by the game at Engine startup
#35
bonesoul
closed
11 years ago
1
Chunk's one side is not renedered even if it's in the edge.
#34
bonesoul
opened
11 years ago
0
Implement block editor support?
#33
bonesoul
opened
11 years ago
0
Integrate qubicle support?
#32
bonesoul
closed
11 years ago
0
Added nunit support.
#31
bonesoul
closed
11 years ago
0
Improved logging & configuration facilities.
#30
bonesoul
closed
11 years ago
0
v0.1 release with basic monogame & xna support.
#29
bonesoul
closed
11 years ago
0
Synced with monogame's develop3d branch. (#345cddf0c1 as of 24/12/2012).
#28
bonesoul
closed
11 years ago
0
Blocks in chunk range doesn't get re-built when a block is digged
#27
bonesoul
opened
11 years ago
0
Improved the debug graphs.
#26
bonesoul
closed
11 years ago
0
Improved the debug graphs.
#25
bonesoul
closed
11 years ago
1
Sync. feature-stats-graphs with develop.
#24
bonesoul
closed
11 years ago
0
Improve debug graph capabilities
#23
bonesoul
closed
11 years ago
1
Sync. with develop.
#22
bonesoul
closed
11 years ago
0
Sync develop with master.
#21
bonesoul
closed
11 years ago
0
Sync master with develop.
#20
bonesoul
closed
11 years ago
0
Sync develop with master.
#19
bonesoul
closed
11 years ago
0
ChunkCache.ViewRange can't be lower than ChunkCache.CacheRange
#18
bonesoul
closed
11 years ago
2
Fixed compiling issues with xna and monogame projects.
#17
bonesoul
closed
11 years ago
0
Sync with latest monogame develop3d
#16
bonesoul
closed
11 years ago
0
Sync master with develop.
#15
bonesoul
closed
11 years ago
0
Re-organized folders
#14
bonesoul
closed
11 years ago
0
Add model & editor support
#13
bonesoul
closed
12 years ago
0
Add console support
#12
bonesoul
closed
12 years ago
0
Block top-face texture glitch
#11
bonesoul
closed
12 years ago
0
Models are not compiled correctly
#10
bonesoul
closed
12 years ago
2
Monogame support.
#9
bonesoul
closed
12 years ago
0
Improve occlusion culling & 6 vertex buffers per chunk
#8
bonesoul
closed
12 years ago
0
Allow minecraft texture pack import
#7
bonesoul
closed
12 years ago
0
lens_flare
#6
bonesoul
closed
12 years ago
0
test split-screen & viewports
#5
bonesoul
closed
12 years ago
0
development tool details
#4
bonesoul
closed
12 years ago
0
Test non-realistic rendering
#3
bonesoul
closed
12 years ago
0
Fix ligthing
#2
bonesoul
closed
12 years ago
0
Minor input fixes.
#1
fasbat
closed
12 years ago
0
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