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broma-arma
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BromA-Framework-A3-Addon
The addon version of the BromA Framework for ArmA 3.
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ORBAT/Squads Map Markers System
#211
Royallle
opened
3 weeks ago
0
Patch 7
#210
HeroesMaker
closed
3 weeks ago
2
Disabling JIP issues
#209
Coryf88
opened
1 month ago
0
Customizable extraction task
#208
Coryf88
closed
1 month ago
0
JSDF rifle grenades
#206
HeroesMaker
closed
6 months ago
0
Patch 5
#205
HeroesMaker
closed
7 months ago
0
Spawn point fallback objective
#204
Coryf88
opened
11 months ago
0
Loadouts - Medical not always added.
#203
Coryf88
opened
1 year ago
0
Loadouts - FN MAG view blocked by hand
#202
Coryf88
closed
1 year ago
0
Randomly Arma'd when player gets in as driver
#201
Coryf88
opened
1 year ago
3
Create Korea.sqf
#200
HeroesMaker
closed
1 year ago
2
Increase max distance in CH View Distance
#199
Coryf88
closed
1 year ago
0
Loadout Camo Backward Compatibility
#198
Coryf88
closed
1 year ago
0
AO Limit - Error in expression on Server
#197
Coryf88
closed
1 year ago
0
Player Casualty Cap fails mission on mission start
#196
Coryf88
closed
11 months ago
0
GL support in _rifleLIST
#195
Coryf88
closed
2 months ago
1
Change _commonMG in sweden.sqf
#194
rundabollen
closed
2 years ago
1
Top 10 player kills on end screen
#193
Coryf88
opened
2 years ago
1
Add support for using CH View Distance in EG Spectator
#192
Coryf88
opened
2 years ago
0
Walkable Moving Objects parachute issue
#191
Coryf88
closed
2 months ago
1
Only "FRANCE_STRUCTURE" structure makes use of `_commonAT`
#189
Coryf88
closed
2 months ago
0
_M4A1 has values of _M4A1GL (broma-weapon-list.sqf)
#188
rundabollen
closed
2 months ago
5
Enabling Headless client plugin causes mission_ai_controller to be set to false in editor
#187
Royallle
opened
2 years ago
1
Paradrop API function
#186
Coryf88
closed
11 months ago
1
Flag patch
#185
HeroesMaker
closed
2 years ago
0
Tasks - Priority issues
#184
Coryf88
closed
2 months ago
0
Common AT Cargo option
#183
Coryf88
closed
2 years ago
0
DAC (De)Activate doesn't work with HC
#182
Coryf88
closed
2 months ago
1
Undefined variable, _STRINGER, in Lingor Army loadout
#181
Coryf88
closed
2 years ago
1
Players unconscious task completes when the mission starts
#180
Coryf88
closed
11 months ago
1
Extraction map marker is global
#179
Coryf88
closed
2 years ago
0
Loadout Reforms
#178
Royallle
closed
2 years ago
2
Some 3CB BAF vehicles don't have inventory vehicle ammo.
#177
Coryf88
opened
3 years ago
0
Added ammo for 3CB BAF vehicles
#176
HeroesMaker
closed
3 years ago
2
Loadout patch
#175
HeroesMaker
closed
3 years ago
0
Friendly Fire Messages
#174
Royallle
closed
3 years ago
4
Team color changes to white when someone JIPs
#173
Coryf88
opened
3 years ago
0
Sync Status - Reconnecting resets player scores
#172
Coryf88
closed
3 years ago
0
Respawn System - Respawn unconscious players if no alive player's are near
#171
Coryf88
opened
3 years ago
0
Adding spotting round mags to units that spawn with the SMAW
#170
rundabollen
closed
3 years ago
1
BRM_fnc_initAI
#169
Coryf88
opened
3 years ago
0
Plank Building - Reporters/Civilians have access to it
#168
Coryf88
closed
3 years ago
0
f_casualties_cap - Doesn't properly handle dead units
#167
Coryf88
closed
3 years ago
0
Team Roster: A custom unitInit loadout role is displayed as the raw value
#166
Coryf88
closed
3 years ago
1
Loadout System Discussion
#165
Coryf88
closed
2 months ago
10
Removed call statement
#164
Royallle
closed
4 years ago
0
Loadout patch
#163
HeroesMaker
closed
4 years ago
0
New loadout update
#162
HeroesMaker
closed
4 years ago
0
Loadout patch
#161
HeroesMaker
closed
4 years ago
0
Extraction doesn't work when players are at different extraction points
#160
Coryf88
closed
3 years ago
1
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