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bryanedds
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Nu
Repository hosting the open-source Nu Game Engine and related projects.
MIT License
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Rename disabled color properties for consistency.
#829
bryanedds
opened
1 week ago
0
Run BFG:RC on repo to see how much of this history it can elide.
#828
bryanedds
closed
1 week ago
1
Add a list of recently opened projects to Gaia.
#827
bryanedds
opened
2 weeks ago
0
Consider integrating Jolt Physics for 3D physics.
#826
bryanedds
opened
2 weeks ago
1
Figure out how to make Nu DPI-unaware on Windows.
#825
bryanedds
opened
2 weeks ago
0
Code reloading in Gaia fails when not connected to internet.
#824
bryanedds
opened
2 weeks ago
0
Exception on game startup on nvidia with 555 driver
#823
reinux
opened
4 weeks ago
7
Expose font line size specification when SDL_ttf's line skip parameter is implemented.
#822
bryanedds
opened
4 weeks ago
0
Consider changing MasterSongVolumeDefault to 1.0f.
#821
bryanedds
closed
4 days ago
0
Character2dDispatcher seems to have precision issues not too far from origin.
#820
bryanedds
closed
4 weeks ago
0
Ability to load user-specified metadata in Gaia.
#819
bryanedds
opened
1 month ago
0
Added world keyed value events and have the engine itself never use them.
#818
bryanedds
closed
1 month ago
1
Be able to point Gaia at two different projects at the same time?
#817
bryanedds
opened
1 month ago
6
Investigate what type of behavior setting SelectedScreenOpt to None would produce in Gaia.
#816
bryanedds
closed
1 week ago
2
ImGui's only error-reporting mechanism is to throw an AccessViolationException and take down the entire editor / engine / runtime.
#815
bryanedds
opened
1 month ago
0
Add multidoc CSV editor pane to Gaia.
#814
bryanedds
opened
1 month ago
0
Swap SongVolumeDefault and MasterSongVolumeDefault constants.
#813
bryanedds
closed
1 month ago
0
Last two parameters in swapped order in AssetDescriptor cases.
#812
bryanedds
opened
1 month ago
0
Cut up threaded texture uploading to keep large individual texture uploads from interrupting rendering process.
#811
bryanedds
opened
1 month ago
1
Start-up exception on end-user's NVidia linux system.
#810
bryanedds
closed
1 month ago
9
Mid-screen transition again not making it to full black before load frame.
#809
bryanedds
closed
1 month ago
0
Users having to manually update their Default assets is a suboptimal user experience.
#808
bryanedds
opened
2 months ago
1
When screen changes, if screen model selected, property selection isn't cleared.
#807
bryanedds
closed
1 month ago
0
Play song function parameters 0 and 1 are flipped.
#806
bryanedds
closed
1 month ago
1
Metadata may grow too big for large commercial titles.
#805
bryanedds
closed
2 months ago
0
Extract global settings for Renderer3dConfig out of Lighting3dConfig.
#804
bryanedds
closed
2 months ago
0
Implement PanelDispatcher.
#803
bryanedds
closed
2 months ago
0
Implement AnimatedBillboardFacet/Dispatcher.
#802
bryanedds
opened
2 months ago
0
Unhelpful error when open gl inits to 1.1 due to lack of driver install.
#801
bryanedds
closed
2 months ago
0
See if we can get our 3D OpenGL implementation to work on AMD.
#800
bryanedds
closed
2 months ago
2
Visible VSM shadow border line.
#799
bryanedds
closed
2 months ago
0
Implement remaining 2D and 3D physics joints.
#798
bryanedds
opened
2 months ago
0
See if we can expose a declarative Eye2dBoundsConstrained property lens.
#797
bryanedds
opened
2 months ago
0
Ability to fade between two light maps.
#796
bryanedds
opened
2 months ago
1
Be able to create + destroy at least 500 entities per frame.
#795
bryanedds
opened
2 months ago
1
Try to find a way to make declarative screen song playback work when starting on a given screen in the editor.
#794
bryanedds
closed
2 months ago
0
Come up with the best way to split Gaia.fs into multiple files / more types.
#793
bryanedds
opened
2 months ago
0
Push and Wipe buttons on TerraFirma Character entities don't respond.
#792
bryanedds
closed
2 months ago
1
Refactor OmniBlade top level to be event-based instead of using two-ways binds.
#791
bryanedds
closed
2 months ago
1
Document model truncation API.
#790
bryanedds
opened
2 months ago
0
Dog-food the visual editing of model entries with Edit overloads.
#789
bryanedds
opened
2 months ago
0
Does Gaia need a mutable world binding any more?
#788
bryanedds
closed
2 months ago
1
See if an Elm-like memo function is implementable in Nu.
#787
bryanedds
closed
2 months ago
1
Consider creating a special facet that when its entity is translated by the editor, child rigid bodies are also translated.
#786
bryanedds
opened
2 months ago
1
Pressing Delete key while focused on search text in entity hierarchy also deletes any selected entity.
#785
bryanedds
closed
2 months ago
0
Implement Stream.sense functions.
#784
bryanedds
closed
2 months ago
0
Try to figure out how to implement Branchless.boolToSingle and related.
#783
bryanedds
opened
2 months ago
0
Consider exposing gltf as first class model format.
#782
bryanedds
opened
2 months ago
0
ImGui combo boxes lose selection state when they drop down.
#781
bryanedds
closed
2 months ago
1
For billboard shadow casting, make them orient toward the light source.
#780
bryanedds
closed
2 months ago
1
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