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bugsnag-unity-performance
Monitor the start-up, scene loading and network requests of your Unity game and see the results in your BugSnag dashboard.
https://docs.bugsnag.com/performance/integration-guides/unity
MIT License
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update bugsnag network span category naming
#45
richardelms
closed
1 year ago
0
PLAT-10287 change sampling config to internal
#44
richardelms
closed
1 year ago
0
add sampling header to payloads with no spans
#43
richardelms
closed
1 year ago
0
PLAT-10208 Settings window
#42
richardelms
closed
1 year ago
0
Upgrade to Maze Runner v8
#41
twometresteve
closed
1 year ago
0
Add PValue expiry
#40
kstenerud
closed
1 year ago
0
Implement server P value updates
#39
kstenerud
closed
1 year ago
0
docs(readme): branding updates
#38
tomlongridge
closed
1 year ago
0
update to mazerunner v8 candidate
#37
richardelms
closed
1 year ago
0
[PLAT-10108] Add PersistentState
#36
kstenerud
closed
1 year ago
0
PLAT-10064 stop failed network requests sending spans
#35
richardelms
closed
1 year ago
0
[PLAT-10106] Fixes and tests for sampling header
#34
kstenerud
closed
1 year ago
0
add header and discard oversized failed payloads
#33
richardelms
closed
1 year ago
0
Refactor trace disk-storage to include headers
#32
kstenerud
closed
1 year ago
0
10125 app start
#31
richardelms
closed
1 year ago
0
Add basic sampling support
#30
kstenerud
closed
1 year ago
0
PLAT-10212 Initial Release Setup
#29
richardelms
closed
1 year ago
0
Switch to a DI architecture to make future complexity easier to manage
#28
kstenerud
closed
1 year ago
0
PLAT-10097 Add span context tests
#27
richardelms
closed
1 year ago
0
Integration/nested spans
#26
richardelms
closed
1 year ago
0
switch all date time offset usage to UtcNow
#25
richardelms
closed
1 year ago
1
PLAT-10096 span context
#24
richardelms
closed
1 year ago
0
Enable repeating of trace requests to Aspecto in e2e tests
#23
twometresteve
closed
1 year ago
0
add missing wait for trace step
#22
richardelms
closed
1 year ago
0
PLAT-10095 implement span options
#21
richardelms
closed
1 year ago
0
PLAT-9703 ensure span and trace ID generation have required randomness
#20
richardelms
closed
1 year ago
0
PLAT-10088 switch to newtonsoft json lib
#19
richardelms
closed
1 year ago
0
Let Maze Runner get the repeater api key
#18
twometresteve
closed
1 year ago
0
PLAT-9990 scene load spans
#17
richardelms
closed
1 year ago
0
PLAT-9989 create unity scene manager wrapper
#16
richardelms
closed
1 year ago
0
Move e2e tests to BitBar
#15
twometresteve
closed
1 year ago
0
Bugsnag-Span-Sampling test header addition
#14
richardelms
closed
1 year ago
0
update BugsnagUnityWebRequest sub module
#13
richardelms
closed
1 year ago
0
PLAT-9929 network spans
#12
richardelms
closed
1 year ago
0
9590 native attributes
#11
richardelms
closed
1 year ago
0
Switch to unity dev project
#10
richardelms
closed
1 year ago
0
PLAT-9586 add unity avaliable resource attributes
#9
richardelms
closed
1 year ago
0
PLAT-9466 implement persistence and payload retries
#8
richardelms
closed
1 year ago
0
PLAT-9588 implement span batching
#7
richardelms
closed
1 year ago
0
PLAT-9466 Update enum encoding to use integer values
#6
richardelms
closed
1 year ago
0
PLAT-9466 add config.ReleaseStage
#5
richardelms
closed
1 year ago
0
PLAT-9584 allow for span tracking before start
#4
richardelms
closed
1 year ago
0
PLAT-9485 setup initial testing pipeline
#3
richardelms
closed
1 year ago
0
PLAT-9484 json encoding and basic delivery
#2
richardelms
closed
1 year ago
0
PLAT-9482 setup basic init via code and simple span creation
#1
rich-bugsnag
closed
1 year ago
0
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