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calmackenzie
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VG1819
Final Project for CS4830 2018 - 2019
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Update Deck1554867538
#491
VibrantJack
closed
5 years ago
0
Feature/enemy card tracker
#490
austinbrianrogers
closed
5 years ago
0
Card context fixes
#489
kamarapala
closed
5 years ago
0
The Rest of the AI Progress
#488
VibrantJack
closed
5 years ago
0
Networked Crystal Spawns and Point Display for Game Modes
#487
kamarapala
closed
5 years ago
1
Game Mode Point Display
#486
kamarapala
closed
5 years ago
0
Networked Crystal Spawns
#485
kamarapala
closed
5 years ago
0
add observer pattern
#484
SRJYC
closed
5 years ago
0
Delaying starting ambient persistent sounds until game is done loading
#483
calmackenzie
closed
5 years ago
0
small patch
#482
SRJYC
closed
5 years ago
0
Change commander die to defeat/victory
#481
SRJYC
closed
5 years ago
0
P2P Loading Different Maps Fix
#480
kamarapala
closed
5 years ago
0
Status context hanging around fix
#479
calmackenzie
closed
5 years ago
0
Update Sacrifice.cpp
#478
SRJYC
closed
5 years ago
0
Large Commander Name Fix
#477
austinbrianrogers
closed
5 years ago
0
Gem / Crystal position adjusted
#476
calmackenzie
closed
5 years ago
0
Ancient Offering crash fix
#475
calmackenzie
closed
5 years ago
0
Small Fix
#474
austinbrianrogers
closed
5 years ago
1
Settings Menu Textboxes are Occasionally Enabled During Game Startup
#473
kamarapala
closed
5 years ago
2
Texture cleanup
#472
austinbrianrogers
closed
5 years ago
0
Update Hollow.vgmap
#471
SRJYC
closed
5 years ago
0
Status-thing can randomly stay on screen
#470
calmackenzie
closed
5 years ago
1
Control mode showed wrong defeat/victory
#469
calmackenzie
closed
5 years ago
3
Ambient crickets can breifly play loudly during loading screen
#468
calmackenzie
closed
5 years ago
0
[Crash] Game crash from Vampiric Protection (Monument Status Ability)
#467
calmackenzie
closed
5 years ago
2
Monument on control area looks really odd
#466
calmackenzie
opened
5 years ago
0
Ancient unit could not move onto swamp tile from standing on unowned mud
#465
calmackenzie
closed
5 years ago
3
[Crash] Game crashed after attempting to use Ancient Offering on a summoning witch's servant
#464
calmackenzie
closed
5 years ago
2
Servant Sacrifice did not reduce cost of a unit.
#463
austinbrianrogers
closed
5 years ago
6
Gem pickup in capture mode not networked
#462
calmackenzie
closed
5 years ago
0
Gem pickup in capture mode is too high up
#461
calmackenzie
closed
5 years ago
1
Lord's order ability description is cut-off
#460
calmackenzie
closed
5 years ago
0
code improve
#459
SRJYC
closed
5 years ago
0
GO and component setting enabled bool in constructor
#458
calmackenzie
closed
5 years ago
0
Deck builder filter
#457
SRJYC
closed
5 years ago
0
Bugfix/issue 441
#456
calmackenzie
closed
5 years ago
1
deck rename fixed
#455
calmackenzie
closed
5 years ago
0
fix issue-389
#454
calmackenzie
closed
5 years ago
0
Make clicking on the units on the left side of unit selection update the context
#453
VibrantJack
opened
5 years ago
0
Made grass better
#452
austinbrianrogers
closed
5 years ago
0
added clickable frame to initiative_background.txt
#451
calmackenzie
closed
5 years ago
0
Turn counter has chance to not appear / be hidden
#450
calmackenzie
opened
5 years ago
0
Pressing enter on rename a deck screen locks player out of changing the name any more
#449
calmackenzie
closed
5 years ago
0
Disabled Armory Autocast
#448
kamarapala
closed
5 years ago
0
quick fix
#447
SRJYC
closed
5 years ago
1
fix issue #377
#446
calmackenzie
closed
5 years ago
0
Player can enter game with deck with only commander
#445
calmackenzie
opened
5 years ago
0
Ancient Monument card name text goes over (past) card
#444
calmackenzie
closed
5 years ago
0
Bug/2 card pickup
#443
austinbrianrogers
closed
5 years ago
0
[Suggestion] Rename forrest tile to mud
#442
calmackenzie
closed
5 years ago
0
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