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calmackenzie
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VG1819
Final Project for CS4830 2018 - 2019
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Game crash if click end turn button before initiativetracker starts
#441
calmackenzie
closed
5 years ago
0
Bugfix/issue 435
#440
calmackenzie
closed
5 years ago
0
Fixed Summoned Tokens Having Wrong Border
#439
kamarapala
closed
5 years ago
0
Fix issue (last sprint)
#438
SRJYC
closed
5 years ago
2
Initiative Tracker doesn't support Summoning Witch abilities
#437
SRJYC
closed
5 years ago
0
Clone ability, Autocast, and Gorefiend issues fixed
#436
kamarapala
closed
5 years ago
0
Shader Warnings
#435
kamarapala
closed
5 years ago
1
Map selection scene
#434
SRJYC
closed
5 years ago
0
Stable AI
#433
VibrantJack
closed
5 years ago
0
Options Menu Changes
#432
kamarapala
closed
5 years ago
0
Crash from hovering units in hand
#431
calmackenzie
closed
5 years ago
5
Eldritch Lord's "Lord's Order" ability can target nothing
#430
calmackenzie
closed
5 years ago
0
"Eldritch Lord" text in top left extends over initiative tracker
#429
calmackenzie
closed
5 years ago
0
Quickplay searching screen is loading screen
#428
calmackenzie
opened
5 years ago
2
Homeland tile description on card
#427
calmackenzie
closed
5 years ago
0
Server project properties
#426
calmackenzie
closed
5 years ago
2
Multiplayer Crashes with Demon Units
#425
calmackenzie
closed
5 years ago
1
auto click: when it gets to a structure's turn and the ability is auto selected, it also prompts the other player to select as well
#424
calmackenzie
closed
5 years ago
0
Game desync'd after armory auto-used arm
#423
calmackenzie
closed
5 years ago
10
Slime: clone puts a copy of slime in the opponents hand as well
#422
calmackenzie
closed
5 years ago
1
[MP] Summoning witch could move and summon twice
#421
calmackenzie
closed
5 years ago
2
[Suggestion] Hotkeys to select abilities
#420
calmackenzie
opened
5 years ago
0
Make project not rely on debug visual studio runtime
#419
calmackenzie
opened
5 years ago
1
[Suggestion] Order cards in deck builder by land cost
#418
calmackenzie
opened
5 years ago
0
Made AI stable
#417
VibrantJack
closed
5 years ago
2
Feature/no console on release
#416
calmackenzie
closed
5 years ago
1
OSX version
#415
calmackenzie
opened
5 years ago
3
[bug] Two clients sometimes load different maps and cause a crash.
#414
austinbrianrogers
closed
5 years ago
7
Fixed #396 and other small changes
#413
kamarapala
closed
5 years ago
0
Building the project with `/MD` instead of `/MDd` results in all kinds of weirdness
#412
calmackenzie
opened
5 years ago
0
Console should be removed in release builds
#411
calmackenzie
closed
5 years ago
0
Finish game mode
#410
SRJYC
closed
5 years ago
1
Changing BGM volume while crossfading works as expected
#409
calmackenzie
closed
5 years ago
1
Feature/brighter flowers
#408
calmackenzie
closed
5 years ago
1
Grass tiles should make units stand out more
#407
calmackenzie
closed
5 years ago
0
Z fighting with tree models
#406
calmackenzie
opened
5 years ago
1
random darkness fix
#405
calmackenzie
closed
5 years ago
1
Can summon unit on water.
#404
SRJYC
closed
5 years ago
0
Networked Game Modes
#403
kamarapala
closed
5 years ago
0
Armoury applies shield to itself
#402
calmackenzie
closed
5 years ago
2
Top right end turn button does not work on commanders
#401
calmackenzie
closed
5 years ago
4
Wall appears in initiaitive tracker
#400
calmackenzie
opened
5 years ago
0
AI!!!!!!!!
#399
VibrantJack
closed
5 years ago
2
Telemetry
#398
kamarapala
opened
5 years ago
0
"New Turn" in the new turn display stylistically different than rest of game
#397
calmackenzie
closed
5 years ago
1
Player has to press "S" twice to open status menu if they stop hovering a unit with a status while the menu is open
#396
calmackenzie
closed
5 years ago
0
[Feature] Gamemode description in game
#395
calmackenzie
closed
5 years ago
2
[Feature] Gamemode selection
#394
calmackenzie
closed
5 years ago
0
Garden flowers are grey
#393
calmackenzie
closed
5 years ago
0
Swamp land information implies movement reduction, but there is none
#392
calmackenzie
closed
5 years ago
2
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