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cloomis555
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wiidoom
Automatically exported from code.google.com/p/wiidoom
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no support for newer TR remotes
#78
GoogleCodeExporter
opened
8 years ago
0
Overflow bug causes load game crash in Wiidoom
#77
GoogleCodeExporter
opened
8 years ago
0
Classic controller not working
#76
GoogleCodeExporter
opened
8 years ago
0
Controls
#75
GoogleCodeExporter
opened
8 years ago
0
Controls
#74
GoogleCodeExporter
opened
8 years ago
0
V0.4.5: Fact VS Lies
#73
GoogleCodeExporter
opened
8 years ago
0
ENHANCMENT: Online Multiplayer
#72
GoogleCodeExporter
opened
8 years ago
1
hr2-final-fix.wad crashes game and hangs system after completing map02
#71
GoogleCodeExporter
opened
8 years ago
0
Turning with Classic Controller is too slow
#70
GoogleCodeExporter
opened
8 years ago
0
Stereo for sound effects is reversed.
#69
GoogleCodeExporter
opened
8 years ago
0
Compile failure with devkitpro
#68
GoogleCodeExporter
opened
8 years ago
0
Permanently needs Update in Homebrew Browser
#67
GoogleCodeExporter
opened
8 years ago
1
Loading from USB Flash causes stack dump
#66
GoogleCodeExporter
closed
8 years ago
3
SD works great, USB HD, not so much
#65
GoogleCodeExporter
closed
8 years ago
2
Odd noise instead of actual sound
#64
GoogleCodeExporter
closed
8 years ago
1
ENHANCEMENT: Support for Mega Man 8-bit Deathmatch
#63
GoogleCodeExporter
opened
8 years ago
3
After pressing start, code dump appers, frezzing wii
#62
GoogleCodeExporter
closed
8 years ago
14
pwad file length issue
#61
GoogleCodeExporter
opened
8 years ago
4
Command input
#60
GoogleCodeExporter
opened
8 years ago
4
problem loading the game after playing it once
#59
GoogleCodeExporter
closed
8 years ago
1
Exception Error when trying to load Doom WADs
#58
GoogleCodeExporter
closed
8 years ago
12
Lackluster Wiimote Controls, Classic Controller Support, and OpenGL
#57
GoogleCodeExporter
closed
8 years ago
9
Doesn't compile with libogc 1.8.3 / libpng 1.4.1 portlib
#56
GoogleCodeExporter
closed
8 years ago
1
Player only moves back, homebrew needs patching (fix inside)
#55
GoogleCodeExporter
closed
8 years ago
4
Please complement IR turning with IR aiming
#54
GoogleCodeExporter
closed
8 years ago
1
SDHC support please! Code dumps at present :(
#53
GoogleCodeExporter
closed
8 years ago
3
No Music on New Version
#52
GoogleCodeExporter
closed
8 years ago
1
Gamecube and Classic Controller Support?
#51
GoogleCodeExporter
closed
8 years ago
1
Nunchuck Control Issues
#50
GoogleCodeExporter
closed
8 years ago
2
game will not launch
#49
GoogleCodeExporter
closed
8 years ago
2
Nunchuck fails to work even after unplugging and replugging
#48
GoogleCodeExporter
closed
8 years ago
1
Please add SDHC support
#47
GoogleCodeExporter
closed
8 years ago
4
Navigation with wii nunchuck
#46
GoogleCodeExporter
closed
8 years ago
7
Wiidoom crashes with a core dump
#45
GoogleCodeExporter
closed
8 years ago
5
Enhancement: Prevent crash when exiting from Wiidoom channel version
#44
GoogleCodeExporter
closed
8 years ago
2
Nunchuck only moves the player back.
#43
GoogleCodeExporter
closed
8 years ago
11
SDHC support
#42
GoogleCodeExporter
closed
8 years ago
1
Crash when loading the shareware wad
#41
GoogleCodeExporter
closed
8 years ago
3
Linear filtering gliches (update to newer version of prboom to fix)
#40
GoogleCodeExporter
opened
8 years ago
3
only 8-bit video mode
#39
GoogleCodeExporter
closed
8 years ago
3
Code dump I'm getting at version 0.4
#38
GoogleCodeExporter
closed
8 years ago
8
No nunchak controls with homebrew channel beta9
#37
GoogleCodeExporter
closed
8 years ago
2
Classic Controller support
#36
GoogleCodeExporter
closed
8 years ago
4
After beating Doom 2 (level 30) it's not possible to progress through the roster of enemies
#35
GoogleCodeExporter
closed
8 years ago
3
Crosshair still appears when the map is displayed
#34
GoogleCodeExporter
closed
8 years ago
5
Game still too bright
#33
GoogleCodeExporter
closed
8 years ago
4
Retucule doesn't point where you're shooting
#32
GoogleCodeExporter
closed
8 years ago
1
Unabled to generate input event for key Y or N when resetting defaults
#31
GoogleCodeExporter
closed
8 years ago
2
axis_x snaps to 0 if nun_x is out of bounds
#30
GoogleCodeExporter
closed
8 years ago
3
No Music
#29
GoogleCodeExporter
closed
8 years ago
9
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