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code4game
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glTFForUE4
Import glTF 2.0 in Unreal Engine 4 & 5
https://c4gio.itch.io/gltf-for-ue4
MIT License
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Can not import gltf with skeleton and animations.
#73
starock
opened
2 months ago
0
List of features over default unreal engine gltf importer
#72
Andrej730
opened
1 year ago
0
Unreal Engine 5.1 importing mesh with blend shape
#71
Andrej730
opened
1 year ago
0
Importing issues on 5.2 - Import window & Crash
#70
deanvaessen
opened
1 year ago
2
Mac build ?
#68
gedw99
closed
1 year ago
2
Does this coexist with built-in gltf plugin?
#66
OptimisticMonkey
closed
1 year ago
1
5.2 build fix
#65
jimsimonz
opened
1 year ago
2
Supports the KHR_materials_unlit extension
#64
jixingcn
opened
1 year ago
0
Rename glTFForUE4 to glTFForUE
#63
jixingcn
closed
1 year ago
0
Upgrade the `libgltf` to 0.1.11
#62
jixingcn
opened
1 year ago
0
Update to UE5.1
#61
kotn3l
closed
1 year ago
4
Vertecies messed up, Skeletal mesh UE5
#60
D3fa1t1
closed
1 year ago
8
Can't save in the level when check the `Import Level`
#57
jixingcn
closed
2 years ago
0
Update for UE5
#56
jixingcn
closed
2 years ago
1
Supports UE4.27
#52
jixingcn
closed
3 years ago
1
Models arn't combined into 1 object but separate mesh files in UE4
#51
Heagan
opened
3 years ago
3
Models are rotated 90 degrees on the X axis
#50
Heagan
closed
3 years ago
2
Add new library files for vs2017
#49
jixingcn
closed
3 years ago
1
Move the third-party path
#48
jixingcn
closed
3 years ago
1
Error: DoesPackageExist: DoesPackageExist FAILED: 'None/SK_model_2_EyeCorneaMesh' is not a standard unreal filename or a long path name.
#47
Claw256
closed
3 years ago
8
Any plans to support runtime import
#46
tonetechnician
closed
3 years ago
3
Add license scan report and status
#42
fossabot
closed
3 years ago
1
"Cannot resolve symbol" when building with engine
#41
GSGBen
closed
3 years ago
5
Create a root bone when the count of no-parent bones is not one
#40
jixingcn
closed
3 years ago
1
Use `ParallelFor` when loading the mesh data from the binary.
#39
jixingcn
opened
3 years ago
0
The byte offset is incorrect when the `byteStride` is different with the item size of the accessor! (**data-interleaving**)
#38
jixingcn
closed
3 years ago
1
Unreal Crash when i try to import gltf with animation / skeletal mesh
#37
Fr0zka
closed
3 years ago
6
Infinite loading
#36
Fr0zka
closed
3 years ago
7
Failed to import the skeleton mesh in UE4.24
#34
jixingcn
closed
3 years ago
1
Can not import glTF with blendshapes/morphs :(
#33
motorsep
closed
3 years ago
5
Right-click reload mesh in the Editor ?
#32
motorsep
closed
3 years ago
3
Release Notes
#31
jixingcn
closed
3 years ago
4
Output the level as a glTF file.
#30
jixingcn
closed
1 year ago
1
Supports import by URL
#29
jixingcn
opened
3 years ago
0
Supports more materials
#28
jixingcn
closed
1 year ago
1
Supports the KHR_lights_punctual extension
#27
jixingcn
opened
3 years ago
0
Full support the macOS Big Sur
#26
jixingcn
closed
3 years ago
2
Deploy v2.0.4
#25
jixingcn
closed
3 years ago
2
Failed to import the image by glb.
#24
jixingcn
closed
3 years ago
1
Importing sceleton from blender
#22
pinq-
closed
3 years ago
6
why don't load my "glb“ file?threejs and unity3d can load this file.
#21
sui0312feng
closed
3 years ago
1
Fix the version name error and re-deploy as 2.0.1
#20
alexchicn
closed
4 years ago
1
Animations and Weights are bugged
#19
TheKillerey
closed
4 years ago
6
Update the `libgltf` and the `draco`
#18
alexchicn
closed
4 years ago
0
The skeletal mesh is incorrect after restart the UE4 editor
#17
alexchicn
closed
4 years ago
1
Has errors when import the multi-primitives for the skeletal mesh
#16
alexchicn
closed
4 years ago
1
Can't scale the skeletal mesh
#15
alexchicn
closed
4 years ago
1
Test, build and deploy the 2.0
#14
alexchicn
closed
4 years ago
0
Create all materials by `UMaterialInstanceConstant`
#13
alexchicn
closed
4 years ago
1
Don't merge all meshes into one `UMesh`, every mesh has a `UMesh` package.
#12
alexchicn
closed
4 years ago
1
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