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codeday-hom
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hit-or-miss
Hit or Miss game - online version
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Introduce a page to assist with playing the game in-person
#49
robmoore-i
closed
11 months ago
0
Store player name in a cookie
#48
robmoore-i
closed
11 months ago
0
Share Game Feature
#47
Zhouuuuu5
opened
1 year ago
0
The number of websocket connections does not match the number of game players
#46
Zhouuuuu5
opened
1 year ago
0
Categories to add to the game
#45
Zhouuuuu5
closed
11 months ago
0
App deployment
#44
robmoore-i
closed
1 year ago
0
Game over phase
#43
ianchow1271
closed
11 months ago
0
Game can be played on a mobile browser
#42
robmoore-i
closed
11 months ago
1
The game continues for multiple rounds
#41
robmoore-i
closed
1 year ago
2
Implement scoreboard
#40
Zhouuuuu5
closed
1 year ago
0
The game ends after everyone has picked a category
#39
robmoore-i
closed
11 months ago
0
Supported players to pick Hit or Miss after receiving selected word and receive their score afterward
#38
gege-jiang
closed
1 year ago
0
Zuno/word selection
#37
robmoore-i
closed
1 year ago
0
Countdown timer and game phases
#36
ianchow1271
closed
1 year ago
2
Zuno/word selection
#35
Zhouuuuu5
closed
1 year ago
3
Implement dice
#34
Zhouuuuu5
closed
1 year ago
0
Refactor websocket handling
#33
robmoore-i
closed
1 year ago
0
Implement scoring
#32
robmoore-i
closed
1 year ago
2
Scoreboard and next player are announced at the end of a round of scoring
#31
robmoore-i
closed
1 year ago
0
Players can declare "Hit" or "Miss" in response to someone's selected word
#30
robmoore-i
closed
1 year ago
0
Move methods onto Game class
#29
robmoore-i
closed
1 year ago
0
Enable users to choose names and host can start the game
#28
Zhouuuuu5
closed
1 year ago
0
The host can start a game from the lobby
#27
robmoore-i
closed
1 year ago
1
Players see a countdown timer for writing down their word lists
#26
robmoore-i
closed
1 year ago
0
A player can roll the dice and select their word
#25
robmoore-i
closed
1 year ago
0
A player can select a category
#24
robmoore-i
closed
1 year ago
0
Rebase zuno/lobby
#23
robmoore-i
closed
1 year ago
0
Update userId list when new user join the lobby
#22
robmoore-i
closed
1 year ago
0
Enable user to create a new game and enter lobby
#21
gege-jiang
closed
1 year ago
1
Add client-side and server-side routing
#20
robmoore-i
closed
1 year ago
0
Implement routing
#19
robmoore-i
closed
1 year ago
0
Implement scoring
#18
ianchow1271
closed
1 year ago
0
created local server serving react app
#17
gege-jiang
closed
1 year ago
1
Do some frontend stuff
#16
robmoore-i
closed
1 year ago
0
Ian/webserver
#15
ianchow1271
closed
1 year ago
0
update server serving hello world webpage
#14
gege-jiang
closed
1 year ago
0
update web server
#13
gege-jiang
closed
1 year ago
0
Create a React app and wire build command
#12
robmoore-i
closed
1 year ago
0
Players can choose their names in the lobby
#11
robmoore-i
closed
1 year ago
1
Games last for multiple rounds
#10
robmoore-i
closed
1 year ago
0
Instructions for playing the game should be accessible everywhere
#9
robmoore-i
opened
1 year ago
0
The dice includes the possibility of a wildcard
#8
robmoore-i
closed
1 year ago
1
Player word lists are written and used from within the game
#7
robmoore-i
opened
1 year ago
0
A basic version of the game can be played
#6
robmoore-i
closed
11 months ago
0
Players can join a game
#5
robmoore-i
closed
1 year ago
0
Creating a new game initialises the pre-game lobby
#4
robmoore-i
closed
1 year ago
0
Prepare an empty Gradle build
#3
robmoore-i
closed
1 year ago
0
Create a new React app
#2
robmoore-i
closed
1 year ago
0
A JVM-based web server serves a 'hello world' HTML file
#1
robmoore-i
closed
1 year ago
1