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davecamp
/
Render2Texture
A render to texture solution for the BlitzMax language
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'TD3D9RenderImageFrame:ToPixmap:GetRenderTargetData failed'
#19
davecamp
closed
3 years ago
0
Garbage Collector
#18
GWRon
opened
5 years ago
1
Licence?
#17
GWRon
opened
5 years ago
0
Support BlitzMax - DX9 and DX11
#16
GWRon
opened
5 years ago
4
SetViewport within Render2Texture leads to black rect
#15
GWRon
closed
6 years ago
9
Imageflags for TRenderImage
#14
GWRon
closed
6 years ago
1
Restructuring TRenderImage
#13
GWRon
opened
6 years ago
2
Garbage on GL-render-to-textures
#12
GWRon
closed
6 years ago
65
Code does not exist yet... for NG
#11
GWRon
opened
6 years ago
21
Latest DX9 changes
#10
GWRon
closed
6 years ago
1
Rendered Textures are upside down
#9
GWRon
closed
6 years ago
4
SetColor during render2texture affects outside color
#8
GWRon
closed
6 years ago
3
Some Imports missing
#7
GWRon
closed
6 years ago
1
No correct method to destroy a render image
#6
davecamp
closed
6 years ago
2
R2T borks virtual resolution
#5
GWRon
closed
6 years ago
11
Error when creating more than one render target
#4
davecamp
closed
6 years ago
5
Strange effect
#3
luk22
closed
6 years ago
22
A D3D11 render-texture doesn't get cleared with Cls
#2
davecamp
closed
7 years ago
1
A freshly created TRenderImage contains garbage
#1
GWRon
closed
7 years ago
4