issues
search
ddf8196
/
MaterialBinTool
MCBE RenderDragon着色器解包/打包/编译工具
MIT License
108
stars
12
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Materials compiled have vertex and rendering issues.
#14
outercloudstudio
opened
2 months ago
0
Action&Complier
#13
Secondyou
opened
4 months ago
1
Auto Artifact Build
#12
Secondyou
closed
4 months ago
1
Its fine if i port and use this code(with credit)?
#11
mcbegamerxx954
opened
5 months ago
0
替换bouncycastle为JDK自带的实现
#10
cuixiang0130
opened
6 months ago
0
In ESSL_310, it forces itself to compile even if there is an error in source codes.
#9
Rinloid
opened
7 months ago
1
shaderc.exe is not detected in the Termux application
#8
ahmaf-gif
closed
1 year ago
2
Program not unpacking material files from 1.19.70
#7
SIsilicon
closed
1 year ago
0
Added English Translations
#6
SIsilicon
closed
1 year ago
0
Uniforms do not work in fragment shaders (Direct3D)
#5
SIsilicon
closed
1 year ago
4
Fixed program not reading defines.json as expected
#4
SIsilicon
closed
1 year ago
0
有没有考虑添加一个调用bgfx编译的功能😏
#3
cuixiang0130
closed
2 years ago
6
ShaderInput估计是根据varying.def.sc生成的
#2
cuixiang0130
closed
2 years ago
4
关于material.bin文件格式的一些猜测
#1
cuixiang0130
closed
2 years ago
9