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desihub
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gpu_specter
Scratch work for porting spectroperfectionism extractions to GPUs
BSD 3-Clause "New" or "Revised" License
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Compare ex2d patch
#30
sbailey
closed
4 years ago
1
cpu - compare ex2d_patch with specter
#29
sbailey
closed
4 years ago
7
fix spots, add unit tests
#28
sbailey
closed
4 years ago
2
add explore 3d array performance nb
#27
dmargala
closed
4 years ago
1
adding notebook condensing gpu hackathon lessons
#26
lastephey
closed
4 years ago
2
Fixes PSF coeff evaluation
#25
sbailey
closed
4 years ago
1
result/s typo fix; rename subbundles -> patches
#24
sbailey
closed
4 years ago
0
Refactor code structure and patch bookkeeping
#23
sbailey
closed
4 years ago
2
remove old branches to clean up repo
#22
lastephey
closed
4 years ago
2
explore async cpu and gpu work
#21
lastephey
closed
1 year ago
1
gpu - avoid cpu/gpu double implementations of same code
#20
lastephey
closed
1 year ago
3
gpu - figure out what to do with current hackathon branch
#19
lastephey
closed
4 years ago
2
gpu - explore DtH transfer in patch vs bundle
#18
lastephey
closed
4 years ago
2
gpu - explore 3D arrays in cp.linalg.solve and cp.eigh
#17
lastephey
closed
4 years ago
4
gpu - profile and record results
#16
lastephey
closed
1 year ago
2
cpu - profile and record results
#15
lastephey
closed
1 year ago
3
gpu - add unit testing
#14
lastephey
closed
4 years ago
2
cpu - add unit testing
#13
lastephey
closed
1 year ago
3
gpu - expore best mpi + mps configuration
#12
lastephey
closed
1 year ago
2
gpu - eigh is current bottleneck
#11
lastephey
closed
1 year ago
4
gpu - move code to gpu via cupy and numba
#10
lastephey
closed
4 years ago
0
gpu - pin memory and the end of patches/bundles
#9
lastephey
closed
1 year ago
3
cpu - cpu version of gpu_specter should be fully benchmarked
#8
lastephey
closed
1 year ago
3
cpu - cpu version of gpu_specter should be 'plug and play' in current specter and desispec
#7
lastephey
closed
1 year ago
3
cpu - cpu version of gpu_specter should be fully correct
#6
lastephey
closed
4 years ago
1
cpu - patch size should be uniform
#5
lastephey
closed
4 years ago
1
cpu - large array sizes should be uniform
#4
lastephey
closed
4 years ago
1
Hackathon 2
#3
ziyaointl
closed
4 years ago
0
Projection Matrix GPU Functions
#2
ziyaointl
closed
4 years ago
2
old vs new psf incompatibility issues in ProjectionMatrix
#1
lastephey
closed
1 year ago
1
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