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devkitPro
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citro3d
Homebrew PICA200 GPU wrapper library for Nintendo 3DS
zlib License
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Poor Frame Pacing With Framerates Under 60
#66
Wyatt-James
opened
3 weeks ago
1
Use-after-free in C3D_BindProgram
#65
neobrain
opened
8 months ago
1
`C3D_SetScissor` does not work as intended?
#64
TheGag96
opened
9 months ago
2
Add C3D_LightEnvBumpNormalZ()
#63
oreo639
closed
1 year ago
0
is C3D_FrameBufTransfer a blit operation ?
#62
SeleDreams
opened
1 year ago
0
Created Doxygen documentation
#61
LukeIsCodingNet
closed
1 year ago
1
Correct typo in tex3ds docs
#60
oreo639
closed
2 years ago
0
How to enable C3D_FRAME_SYNCDRAW while still keeping 60fps
#59
SeleDreams
closed
2 years ago
1
Add M_PI to maths, to allow compilation on C++
#58
rHermes
closed
2 years ago
2
[Hardware Quirk] BufInfo_Add stride behaves strangely on hardware
#57
fordcars
closed
2 years ago
1
[Hardware Quirk] GPU hangs if one shader program has a geo component and the other doesn't
#56
TheGag96
opened
2 years ago
3
Questions regarding Mtx_Translate()
#55
BallM4788
opened
3 years ago
11
[RFC] citro3d documentation
#54
oreo639
opened
3 years ago
5
Hangs When Using Geometry Shader In Combination With 3D Drawing
#53
iMackshun
opened
3 years ago
0
Fix use-after-free between C3Di_RenderTargetDestroy/SetOutput
#52
asiekierka
closed
3 years ago
2
Crash when switching from non-800px mode to 800px mode?
#51
mkst
closed
4 years ago
1
Latest update slowed down drawing by ~50%
#50
TheGag96
closed
4 years ago
2
Question: Is it possible to change a render target's frame buffer format mid-program?
#49
BallM4788
opened
4 years ago
3
parallel calls to C3D_SyncDisplayTransfer and gspWaitForVBlank cause lockup
#48
badda71
closed
4 years ago
2
Question about BufInfo_Add() from C3D
#47
Reon-Fourie
closed
6 years ago
2
text3ds.c fails when attempting to 'make install'
#46
ghost
closed
6 years ago
2
example not working and help needed
#45
Magicrafter13
closed
6 years ago
3
Using GX / GXQueue functions while using Citro3D
#44
DiscostewSM
closed
6 years ago
2
C3D_TexEnvOp() regarding alpha channel - writing into wrong spots
#43
DiscostewSM
closed
6 years ago
5
strange soft lock
#42
namkazt
closed
6 years ago
3
Off screen Target Corruption
#41
TurtleP
closed
4 years ago
3
Offscreen Rendertargets
#40
TurtleP
closed
6 years ago
17
Binding programs without drawing anything can result in inconsistent uniform state
#39
truecolour
opened
6 years ago
2
Multiple textures point to the same buffer
#38
ghost
closed
7 years ago
2
install fails
#37
Magicrafter13
closed
7 years ago
1
public functions changed to inline static
#36
Stitchuuuu
closed
7 years ago
4
Softlock when nothing is drawn
#35
TurtleP
opened
7 years ago
21
C3D_SafeDisplayTransfer causes freezes in "next" branch.
#34
ghost
closed
7 years ago
2
Build issues with updated devkitpro install AND latest ctrulib installed
#33
urherenow
closed
7 years ago
3
Exception: STATUS_ACCESS_VIOLATION in appveyor
#32
OctoNezd
closed
7 years ago
1
Texture init fails when default data pointer is not null
#31
Cruel
closed
7 years ago
2
compilation error
#30
UselessMnemonic
closed
7 years ago
1
texture.c:25:8: error: 'GPU_A4' undeclared <first use in this function> case GPU_A4
#29
masterspike52
closed
7 years ago
1
Added Mtx_Add() and Mtx_Subtract().
#28
tommai78101
closed
7 years ago
1
Added Mtx_Diagonal().
#27
tommai78101
closed
7 years ago
2
Merged all my pull requests into 1 big PR.
#26
tommai78101
closed
8 years ago
1
Added Quat_FromPitchYawRoll() helper function.
#25
tommai78101
closed
8 years ago
0
Makefile $TARGET should be citro3d
#24
mtheall
closed
7 years ago
2
Added Mtx_Transpose().
#23
tommai78101
closed
8 years ago
4
Quat_LookAt() and Quat_FromAxisAngle().
#22
tommai78101
closed
8 years ago
3
Added Quat_FromMtx().
#21
tommai78101
closed
8 years ago
6
Fix Mtx_LookAt and add gcov
#20
mtheall
closed
8 years ago
1
Added C3D_AngleFromDegrees
#19
mtheall
closed
8 years ago
0
Minor Fixes series
#18
tommai78101
closed
8 years ago
1
Left-handed and Right-handed Look-At Matrix functions
#17
tommai78101
closed
8 years ago
1
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