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devkitPro
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citro3d
Homebrew PICA200 GPU wrapper library for Nintendo 3DS
zlib License
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Added left-handed and right-handed Look-At Matrix functions.
#16
tommai78101
closed
8 years ago
1
Optimized matrix math
#15
mtheall
closed
8 years ago
1
Optimized Matrix Inverse Function
#14
tommai78101
closed
8 years ago
5
Optimized Matrix Inverse Function
#13
tommai78101
closed
8 years ago
0
Missing triangles when using the renderqueue system
#12
RSDuck
closed
8 years ago
2
C3D_SetScissor parameter names
#11
usagirei
closed
7 years ago
4
vertex data changed every frame, but lost last triangles
#10
masterhou
closed
6 years ago
6
GPU_A4 undeclared
#9
Mtgxyz
closed
8 years ago
1
Make uniform matrix pointers const
#8
Cruel
closed
8 years ago
0
Add ETC1 and ETC1A4 texture support
#7
Cruel
closed
8 years ago
0
Missing texture formats
#6
DiscostewSM
closed
8 years ago
1
Uploading of the Reflective Red LUT not happening, plus a question....
#5
DiscostewSM
closed
8 years ago
6
Material attributes order
#4
Rinnegatamante
closed
7 years ago
0
TexEnv data is not always updated after modification
#3
ghost
closed
8 years ago
1
Preparing graphics and textures
#2
Chrs2021
closed
8 years ago
1
Build fails for version with renderqueue
#1
ghost
closed
8 years ago
2
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