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diamonddevv
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luafy
lua scripting language in minecraft datapacks
Creative Commons Zero v1.0 Universal
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1.21
#36
diamonddevv
opened
2 days ago
0
Support Overload Functions in APIs/Objects
#35
diamonddevv
opened
4 weeks ago
0
Rewrite / Update Documentation
#34
diamonddevv
opened
1 month ago
1
Add Support for applying a PNG Static Resource to a Map Item
#33
diamonddevv
opened
1 month ago
1
Add support for directly applying a static resource `png` to a text display's component field
#32
MulverineX
closed
1 month ago
1
Add support for scoped cardinal subcomponents
#31
MulverineX
opened
1 month ago
3
Cardinal Components ; Entity NBT Modifying
#30
diamonddevv
closed
1 month ago
1
Add option to set your namespace to run in its own thread & global
#29
MulverineX
closed
1 month ago
1
Add `caller` information to script `ctx`
#28
MulverineX
closed
1 month ago
1
Add static resources support
#27
MulverineX
closed
1 month ago
1
Add a proper system for Scoped Sandbox Stratagem
#26
MulverineX
opened
1 month ago
1
Script Language Registry
#25
diamonddevv
closed
1 month ago
2
Callback Event Registry
#24
diamonddevv
closed
1 month ago
1
Add `cursor_item` to PlayerEntityObject
#23
MulverineX
opened
1 month ago
0
Add `targeted_block` and `targeted_entity` to PlayerEntityObject
#22
MulverineX
opened
1 month ago
0
Transformation matrix math operations for display entities
#21
MulverineX
opened
1 month ago
1
Add `luafy:jump_height` and `luafy:step_height` entity attributes
#20
MulverineX
opened
1 month ago
0
Add support for introducing client-side only score sidebars
#19
MulverineX
opened
1 month ago
0
Add `attack` callback script
#18
MulverineX
closed
1 month ago
1
Include additional contexts in the `advancements` script callback
#17
MulverineX
opened
1 month ago
0
Add `hotbar_scroll` callback script and `set_hotbar_slot` method to players
#16
MulverineX
opened
1 month ago
0
Add `ignite` & `extinguish` methods to living entities
#15
MulverineX
closed
1 month ago
1
Runtime script callback registry
#14
MulverineX
closed
1 month ago
1
`game_event` callback script, accepts type
#13
MulverineX
closed
1 month ago
1
`stat_changed` callback script
#12
MulverineX
closed
1 month ago
1
Move command parsing to a separate thread
#11
MulverineX
opened
1 month ago
0
Allow us to convert an MCFunction into a command reference list
#10
MulverineX
opened
1 month ago
0
Add command parsing batching
#9
MulverineX
opened
1 month ago
0
Add command execution batching
#8
MulverineX
opened
1 month ago
0
Add support for introducing client-side only entities
#7
MulverineX
opened
1 month ago
0
Add `get_input` method to players
#6
MulverineX
opened
1 month ago
1
Add `set_motion` method to entities
#5
MulverineX
closed
1 month ago
2
Add readme
#4
MulverineX
closed
1 month ago
0
Add support for server-side custom blocks/items/entities using Polymer
#3
MulverineX
opened
1 month ago
0
Add support for Javascript using QuickJS
#2
MulverineX
opened
1 month ago
4
Abstract Luafy API from Lua
#1
MulverineX
closed
1 month ago
1