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Era_of_High_Sorcery
Wesnoth add-on: Era of High Sorcery
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re-enable `stop_swinging` when https://github.com/wesnoth/wesnoth/issues/5914 is fixed
#180
elidupree
opened
3 years ago
0
fix "Wild" hairstyle sharing some palette colors between hair and skin
#179
elidupree
opened
3 years ago
0
Allow scroll-bearing units to use the select-twice action menu
#178
elidupree
opened
3 years ago
0
Wraithform attack damage should scale with level outside of 1-3
#177
elidupree
closed
3 years ago
0
Advancement dialog shouldn't show for droid sides
#176
elidupree
opened
3 years ago
0
Settings improvements for leaders
#175
elidupree
opened
3 years ago
0
"EoHS with any era": add a custom option to not remove/penalize original attacks of units that were converted to wizards
#174
elidupree
opened
3 years ago
0
Lua Error when picking mage-type with modification "EoHS with any era"
#173
knyghtmare
closed
3 years ago
5
Lua Error when picking class with
#172
knyghtmare
closed
3 years ago
0
[EoHS] Class selection button size mismatch.
#171
knyghtmare
opened
3 years ago
0
Give all spells a separate short-description as well as the current, complete description
#170
elidupree
opened
5 years ago
1
1.14 update checklist
#169
elidupree
opened
6 years ago
0
Use new effect types
#168
elidupree
closed
6 years ago
1
Skill packages for newbies
#167
elidupree
opened
7 years ago
0
1.13 minor improvements:
#166
elidupree
opened
7 years ago
0
fix not getting specials when soul binding siphoned units (and maybe other enchantments)
#165
elidupree
opened
7 years ago
0
Fix leaders getting a zillion copies of the leader-crown overlay for some reason
#164
elidupree
closed
6 years ago
0
Compatibility: Elvish Ladies should probably just be Elvish Lords with the graphics override instead of Elvish Ladies with a stats override
#163
elidupree
opened
7 years ago
0
Is it possible to fix the team coloring of (for instance) flat zombies on sides with customized team colors?
#162
elidupree
opened
7 years ago
0
Include the actual XP and HP colors in unit_info_canvas
#161
elidupree
opened
7 years ago
0
Swarm XP bugs? (see forum post)
#160
elidupree
opened
7 years ago
0
Can we make the Change Terrain UI use more accurate terrain images (not just the icons)?
#159
elidupree
opened
7 years ago
0
Fix the 1.12.5 crash or create a warning for that version
#158
elidupree
opened
7 years ago
0
Batch the persistent variables to reduce network roundtrips?
#157
elidupree
opened
7 years ago
0
Fix the repetition of roundups of error messages
#156
elidupree
opened
7 years ago
0
Make my own simulation of unit movement
#155
elidupree
opened
7 years ago
0
I eventually want to make a wizard able to totally customize their fortress in a practical way
#154
elidupree
opened
7 years ago
1
Debug replays
#153
elidupree
opened
7 years ago
0
Rampage is probably overpriced
#152
elidupree
closed
7 years ago
0
Override the "UNTLB type_lightning" name somehow
#151
elidupree
opened
7 years ago
0
Reanimated units with Illuminates should darken instead
#150
elidupree
opened
7 years ago
0
An undying mount with a regular rider should respawn after the rider dies
#149
elidupree
opened
7 years ago
0
Fix Red Mages not being down-leveled if the settings start at level I… Again
#148
elidupree
closed
7 years ago
0
Fix Zombie Mastery not capturing villages
#147
elidupree
closed
7 years ago
0
Use game_action_simulations.advance_unit stuff for ALL advancements, so that it displays the correct graphics?
#146
elidupree
closed
7 years ago
1
Do not prompt host for advancement choices for ai sides
#145
elidupree
closed
7 years ago
0
Allow units to level up twice in a row after e.g. meteor storm
#144
elidupree
closed
7 years ago
0
Profile the attack spell code
#143
elidupree
opened
7 years ago
0
Off-turn menu should default to the unit you double-clicked on
#142
elidupree
closed
7 years ago
0
Nonstandard wizard type melee reduction should consider weapon specials as part of weapon power
#141
elidupree
opened
7 years ago
0
The percentages for Poison Ground look weird
#140
elidupree
closed
7 years ago
0
Can we make swarms flat on allies' turns?
#139
elidupree
opened
7 years ago
0
Make EoHS.lock_view() not leave the view locked in the event of an error
#138
elidupree
closed
7 years ago
0
In 1.13, replace some of my hacks with wesnoth.game_events.on_mouse_move, wesnoth.game_events.on_mouse_action
#137
elidupree
closed
3 years ago
0
Fix EoHS debug mode
#136
elidupree
opened
7 years ago
0
Disable "ok" button (and reshow dialog if user presses enter) when trying to use dispelling touch with nothing dispelled
#135
elidupree
opened
7 years ago
0
Fix "just teleported" still displaying in various places
#134
elidupree
closed
3 years ago
0
Can text stuff in the dialogue be given its colors?
#133
elidupree
closed
7 years ago
0
Replace more of the generic "help"/"harm"/"change" targeting items with spell-specific ones
#132
elidupree
opened
7 years ago
0
Dismount UI improvements
#131
elidupree
opened
7 years ago
0
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