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ericwa
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Quakespasm
unofficial mirror of QuakeSpasm SVN with branches for stuff I'm working on
http://quakespasm.sourceforge.net
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Fixed: backslash characters in savegames skips string chars
#17
mankrip
opened
4 months ago
11
Added Dot crosshair
#16
swim32
closed
2 years ago
0
[Feature request] Z-fighting fixes
#15
NightFright2k19
opened
2 years ago
0
Turb surface flags may be wrong for their contents type
#14
mhQuake
opened
3 years ago
0
separate deadzones etc
#13
rampancy777
opened
3 years ago
0
vkQuake optimizations & server/client rate independence
#12
Novum
opened
4 years ago
0
Issue with limits on Mac
#11
dumptruckDS
closed
5 years ago
1
CSGFaces not using an spatial index?
#10
SpiritQuaddicted
closed
5 years ago
2
Opus music does not autoplay
#9
magicmyth
closed
6 years ago
2
Need to have gl_polyoffset for movable walls
#8
T4r4sB
opened
6 years ago
8
W_LoadWadFile: couldn't load gfx.wad
#7
gaschka
closed
6 years ago
2
"You must have the registered version to use modified games"
#6
gaschka
opened
6 years ago
6
Restore view.c weaponmodel fudging
#5
leilei-
opened
6 years ago
3
AD: Zombies gibbable with SG on 64 bit builds?
#4
ericwa
closed
8 years ago
1
Controller support
#3
ericwa
closed
8 years ago
0
error -> warning request: traceline error, non_bspmodel
#2
ericwa
closed
6 years ago
1
quicksave/quickload interact badly with autosave/autoload
#1
ericwa
closed
9 years ago
0