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esperecyan
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UniVRMExtensions
https://pokemori.booth.pm/items/1788660
MIT License
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OpenSwangObjectsConverterWizardをパラメータ変換アルゴリズムなしで変換実行するとInvalidOperationExceptionになる
#13
pikixu
opened
5 months ago
0
Phys Bone←→Spring Boneの数値変換倍率が異常
#12
gsdoko0150
closed
8 months ago
1
PhysBoneからSpringBoneへのパラメーター変換を修正
#11
takecccc
closed
8 months ago
7
Fara/add vrm parameters
#10
fara1991
closed
1 year ago
0
VKET link is down. Consider english version on github.
#9
DrBomb
closed
1 year ago
3
Doesn't work last sdk version
#8
Kieaer
closed
1 year ago
2
The model needs to face positive Z axis - error
#7
3dcinetv
closed
7 months ago
5
Error - "There is no "Convert" static method with matching parameters.
#6
winrymittens
closed
2 years ago
5
VRChat→VRM変換時にSpringBoneが生成されない場合がある
#5
PancakeTorto1se
closed
2 years ago
2
"Parameters conversion algorithm" label is cut off in the Wizard
#4
andreiagmu
closed
2 years ago
2
Original VRMSpringBone/ColliderGroup components aren't being deleted after conversion to DynamicBone/DynamicBoneCollider
#3
andreiagmu
closed
2 years ago
6
SwayingObjectsConverter doesn't work if DynamicBone is located on a custom assembly
#2
andreiagmu
closed
2 years ago
4
[Feature Request] Standalone "VRM Spring Bone to Dynamic Bone" converter
#1
andreiagmu
closed
2 years ago
5