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evennia
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ainneve
A full example game created in Evennia (under development, anyone can help!)
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Some cleanup and adds levelling, basic encounter system
#141
ChrisLR
closed
2 months ago
2
First pass at making combat work, still needs a recovery timer
#140
friarzen
closed
1 year ago
1
Load docstring for WieldOrWear into two help files
#139
InspectorCaracal
closed
1 year ago
0
Link Overworld to riverport
#138
ChrisLR
closed
1 year ago
0
Improve readability of town map
#137
InspectorCaracal
closed
1 year ago
3
Added races and classes, bound them to chargen
#136
ChrisLR
closed
1 year ago
1
Reintegrate real-time combat
#135
InspectorCaracal
closed
1 year ago
0
Integrate the EvAdventure tutorial into the game
#134
InspectorCaracal
closed
1 year ago
0
Add a design doc
#133
InspectorCaracal
closed
1 year ago
0
Integrating the EvAdventure tutorial code into Ainneve
#132
InspectorCaracal
closed
1 year ago
1
Cherrypicked Overworld from master
#131
ChrisLR
closed
1 year ago
0
EvAdventure
#130
ChrisLR
closed
1 year ago
0
Start from Scratch
#129
ChrisLR
closed
1 year ago
0
Using `xyzgrid` for towns
#128
InspectorCaracal
closed
1 year ago
3
Overworld pt 1
#127
ChrisLR
closed
2 years ago
1
Overhaul Combat System
#126
ChrisLR
closed
1 year ago
5
Update readme spacing because I forgot to do this before I merged...derp.
#125
friarzen
closed
2 years ago
0
Update the README.md to our 2022 Discord discussions
#124
friarzen
closed
2 years ago
0
Overhaul the combat system
#123
InspectorCaracal
closed
2 years ago
2
Replace ainneve traits by builtin contrib
#122
ChrisLR
closed
2 years ago
1
Update the project to work with Evennia 1.0-pre
#121
friarzen
closed
2 years ago
0
Add return and item tests
#120
Jaykingamez
closed
2 years ago
0
Traits test rewrite
#119
ChrisLR
closed
2 years ago
1
Master develop merge
#118
ChrisLR
closed
3 years ago
0
Fix prototypes chargen
#117
ChrisLR
closed
3 years ago
5
Ainneve revival
#116
ergodicbreak
closed
3 years ago
6
traits.clear() fix
#115
davewiththenicehat
closed
3 years ago
1
basic python2 to 3 adjustments
#114
friarzen
closed
4 years ago
4
Remove Ainneve's custom combat system and make use of Evennia's TurnBattle contrib
#113
aliceafterall
closed
2 years ago
4
Rework Prototypes for Evennia 0.8
#112
aliceafterall
closed
3 years ago
1
Ainneve fails to start under Evennia Dev 0.8
#111
aliceafterall
closed
6 years ago
4
Attempting to use @py to view traits crashes server
#110
aliceafterall
closed
1 year ago
12
doc inconsistancies in traits.py for gauge traits
#109
texdarkstar
closed
2 years ago
2
Lockfuncs based on traits
#108
Russell-Jones
closed
1 year ago
1
Merge Develop branch into Master
#107
aliceafterall
closed
6 years ago
3
Consistent settings file with update
#106
dgisser
closed
6 years ago
1
Consistent settings file with update
#105
dgisser
closed
6 years ago
2
Improve Testing
#104
aliceafterall
closed
1 year ago
1
Development branch for Ainneve
#103
aliceafterall
closed
6 years ago
1
Characters can Attack Themselves
#102
aliceafterall
closed
6 years ago
1
Upgrade to Evennia 0.7
#101
aliceafterall
closed
6 years ago
3
Evennia Master @ 0.7
#100
aliceafterall
closed
6 years ago
3
Build Riverport
#99
j-f1
closed
4 years ago
0
docs: correct spelling issue
#98
datatypevoid
closed
7 years ago
1
Add a map object
#97
j-f1
closed
4 years ago
24
Return_appearance changes
#96
aliceafterall
closed
6 years ago
10
Magic
#95
feend78
opened
7 years ago
5
settings secret key has been publicized
#94
texdarkstar
closed
7 years ago
2
Ever Expanding Linebreaks in Chargen
#93
stefanludlow
closed
7 years ago
1
Customize combat messaging for weapons
#92
feend78
opened
7 years ago
2
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