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Upgrade to the latest version of three.js and ensure that all features of Polymorph continue to function as expected.
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@manyoo hello :)
I'd like to use the bindings in this library to create an example on https://github.com/dmjio/miso. I see that the code is a few versions behind (75, and HEAD of three.js is on 86)…
dmjio updated
7 years ago
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Did someone use ScrollMagic with Three.js and React?
I will need a callback to play, I just trying to wrap the idea.
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Hello, i'm use the three.js v0.90.0 and my node version is v8.9.3.
I can run the example's code successly and show the graph, but when i use three.js, it will happen error.
I try to find the que…
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https://github.com/JosePedroDias/aframe-extrude-and-lathe
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[Uploading log.txt…]()
![错误](https://github.com/user-attachments/assets/aac22c1f-d568-4388-aed8-8aff418e6ff3)
```[tasklist]
### Tasks
- [ ] cmake版本3.29.2有影响吗
- [ ] go,gcc,python的版本号都高于readme.…
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The function lookAt() in the Object3D in revision 88 and above of three.js has been changed, so there caught a problem that mesh can't be seen.
then I modified: "centerHigh = new THREE.Vector3(center…
Ltyro updated
3 years ago
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The old module:
https://www.npmjs.com/package/three-glslify
Currently ThreeJS users have to handle uniforms/attribs manually, would be nice to have that pulled out of gl-shader.
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Mesh: uuid, name, parent, position, rotation, scale, visible, data, geometry, material
PointLight: uuid, name, parent, position, intensity, color, distance, decay, visible, data
SpotLight: uuid, name…
spite updated
9 years ago
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### Description
I was upgrading my [virtual texture system](https://discourse.threejs.org/t/virtual-textures/53353) to the latest revision up from r136, going directly to current version (r167.1) y…
Usnul updated
2 weeks ago