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fnar
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minecraft-roguelike
This is a mod for minecraft that adds randomly generated dungeon complexes.
GNU General Public License v3.0
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[request] Add support for LOOTR
#96
fnar
opened
1 month ago
0
Massive lag/TPS drops when generating structures
#95
beltxd
opened
2 months ago
35
Wooden upper slabs are not placed correctly
#94
KameiB
closed
3 months ago
1
Slimes and Magma Cubes always spawn with Size = 0
#93
KameiB
opened
3 months ago
5
[2.4.5 INDEV] Dungeon gen crash (java.lang.VerifyError: Bad type on operand stack)
#92
KameiB
closed
3 months ago
4
Possible enchant validation prevents many Novelty items to get enchanted
#91
KameiB
closed
3 months ago
0
Added Vindicator and Vex to the EQUIPPABLE_MOB_TYPES Set
#90
KameiB
closed
3 months ago
2
Client side crash caused by command usage returning null value
#89
fnar
closed
3 months ago
1
Can't get into the world.
#88
al-wei
closed
4 months ago
4
Incompatible with geographycraft
#87
allforone33
opened
5 months ago
1
(1.12) Endless cascading world gen in Simple Void World
#86
NostalgicLorikeet
opened
8 months ago
2
Update es_mx.lang
#85
KameiB
closed
5 months ago
0
Update ItemNovelty.java
#84
KameiB
closed
9 months ago
0
Using with example settings causes EBWizardry Evil Wizards to be unequipped
#83
brisingraerowing
opened
12 months ago
2
Fixed more ModLoader and NullPointer exceptions
#82
KameiB
closed
1 year ago
1
Cache object for settings
#81
KameiB
closed
3 months ago
1
Fixed settings list & reload command not detecting other mods
#80
KameiB
closed
1 year ago
0
Workaround for isMaterialAt crash (looking for water ar material)
#79
KameiB
closed
1 year ago
0
Workaround for isMaterialAt crash
#78
KameiB
closed
1 year ago
1
Vanilla clients support 2
#77
KameiB
closed
1 year ago
0
Worldgen lag
#76
ghost
closed
1 year ago
1
Updated lang files for fnar's configs
#75
KameiB
closed
1 year ago
0
Structures not generating loot
#74
mikesk8r
closed
1 year ago
2
Translatable items and commands
#73
KameiB
closed
1 year ago
0
`give` command not working for zisteausign nor quantumleap
#72
fnar
closed
1 year ago
1
Atrocious chunk generation times and issues.
#71
DaniellSSan
closed
1 year ago
1
v2.4.4 Changelog missing in CurseForge
#70
xJon
closed
11 months ago
2
House Tower stair is 1 block too high
#69
fnar
closed
1 year ago
1
Arrow trap segment facing not towards center?
#68
fnar
closed
1 year ago
1
idk what this is...
#67
PartOfCheese
closed
1 year ago
1
Custom Rooms
#66
Steven11q
opened
2 years ago
3
Roguelikes and dungeons - crash upon dungeon generation - Mod ver. 2.4.1
#65
Kiwi-Dude
closed
2 years ago
2
Incompatible with original Roguelike
#64
ShootToKillSTK
closed
3 years ago
1
Cascading worldgen lag
#63
edgaradr223
closed
3 years ago
4
cascading worldgen is just killing the loading times.
#62
ghost
closed
1 year ago
1
Roguelikes not spawning
#61
tyon2006
closed
2 years ago
7
structure issues about stairs in cellings
#60
touhouzun
closed
3 years ago
3
Desert Pyramid dungeons empty
#59
yggdrasil75
closed
2 years ago
2
Integrate with AntiqueAtlas
#58
fnar
opened
3 years ago
1
Explanation On Giving Mod Armor Enchantments
#57
SirR3AL
opened
3 years ago
3
Don't generate over End portal frames
#56
fnar
closed
5 months ago
3
Room collision does not account for y-axis when generating nodes
#55
fnar
opened
3 years ago
0
Custom brews are broken
#54
fnar
closed
3 years ago
0
Oak Saplings are dropping from the leaf-themed dungeons and causing MASSIVE lag.
#53
ghost
closed
3 years ago
3
Non-leather armor have color tags
#52
brisingraerowing
closed
3 years ago
1
[Features] Add layer for some decoration block
#51
PickyPixelStudio
opened
3 years ago
0
Dungeons with many rooms are hyper-connected instead of labrynthine
#50
fnar
closed
3 years ago
1
DungeonSetting layout property 'range' exists. What is it? And it should be configurable.
#49
fnar
closed
3 months ago
1
Segment pillar tops should use the pillar blocks
#48
fnar
closed
3 years ago
0
Lamp segments generate using primary stair themes instead of secondary (segment)
#47
fnar
closed
3 years ago
0
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