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fogleman
/
fauxgl
Software-only 3D renderer written in Go.
MIT License
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69
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Support for custom buffers
#28
euancrabtree
closed
1 year ago
0
NewVoxelMesh: index out of range panic
#27
torbensky
closed
1 year ago
2
Added support for loading meshes from web
#26
RobIux
closed
4 months ago
0
the textures loops like on stuff outside the uv edit the texture appears
#25
RobIux
closed
1 year ago
0
Unable to apply multiple textures to multiple obj [Close]
#24
RobIux
closed
1 year ago
1
Simplify not deterministic?
#23
TheFranconianCoder
opened
2 years ago
0
Acquire a lock in early depth buffer check. Fixes #21
#22
amlinux
opened
2 years ago
0
Data race in rasterizer
#21
amlinux
opened
2 years ago
0
Is it possible to import 2 or more STLs and combine them into one?
#20
Sculas
closed
2 years ago
1
Fix bug where rasterize() hangs on Apple silicon
#19
djn24
opened
2 years ago
2
Import STL with model scale
#18
klydra
closed
2 years ago
0
How can I load multiple OBJs with different textures.
#17
Trintusly
closed
3 years ago
2
Modules on by default, GOPATH will be deprecated
#16
erwincoumans
opened
3 years ago
0
NaN results
#15
Megidd
opened
4 years ago
0
Loading materials using MTL?
#14
Sooshiii
closed
4 years ago
1
T-Junction solution
#13
TomWor
opened
4 years ago
2
How to rorate stl....
#12
Livezxy
opened
4 years ago
0
Option to switch between sample and bilinearsample
#11
Jefemy
closed
4 years ago
0
Not writing pixel when alpha transparency?
#10
karimbahgat
closed
6 years ago
2
Python port
#9
karimbahgat
opened
6 years ago
3
files used in the examples missing
#8
ghost
opened
6 years ago
5
view full object in image programatically?
#7
jtoy
closed
6 years ago
2
How to Scale the model?
#6
jefurry
closed
6 years ago
1
Collada support?
#5
Splizard
opened
6 years ago
0
Missing dragon mesh
#4
md2perpe
closed
7 years ago
3
Scale it
#3
joeblew99
closed
7 years ago
2
How feasible is Mesh => []Voxel conversion?
#2
gmlewis
opened
7 years ago
3
Please add LICENSE file to repo
#1
gmlewis
closed
7 years ago
1