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g3n
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Go 3D Game Engine (http://g3n.rocks)
https://discord.gg/NfaeVr8zDg
BSD 2-Clause "Simplified" License
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Collision detection angle calculation
#261
Semj0n
closed
2 years ago
3
Camera Scale Barriers
#260
c4lliope
closed
2 years ago
2
Added alternative Swivel style camera rotation
#259
harbdog
closed
2 years ago
1
add loader id to parsed attributes of a panel
#258
fakke
closed
2 years ago
1
Node.LoaderID() is empty if built from yaml
#257
fakke
closed
2 years ago
0
remove root node's own name from search path
#256
fakke
closed
2 years ago
1
Node.FindPath() expects its own name to be the first path segment
#255
fakke
closed
2 years ago
1
Depth buffer
#254
joeyave
opened
2 years ago
0
panic: interface conversion: *core.Node is not gui.IPanel: missing method Cullable
#253
fxrz12
opened
2 years ago
1
Add dependency install instructions for Void Linux
#252
jordan4ibanez
closed
2 years ago
0
Testing Github-Discord integration (ignore)
#251
danaugrs
closed
2 years ago
1
Add dependency install instructions for Arch Linux
#250
jordan4ibanez
closed
2 years ago
0
OBJ DecodeReader crashing without valid mtl
#249
CannibalVox
closed
3 years ago
3
Fix core/node Clone
#248
billdc
closed
3 years ago
1
Add various glFramebuffer methods
#247
maugre
closed
3 years ago
1
Can't build hello demo
#246
go-hacks
closed
3 years ago
1
al.GetListenerfv() : wrong signature
#245
notnot
closed
3 years ago
1
OpenAL device enumeration will only return the first device
#244
notnot
closed
3 years ago
1
Add options to disable loading some fields from OBJs
#243
jakestanley
closed
3 years ago
1
Join the G3N Discord! :rocket:
#242
danaugrs
closed
2 years ago
0
Demos (and example code) displaying in quarter of window scene
#241
amlwwalker
closed
3 years ago
3
Installation for Mac OSX needs updating
#240
amlwwalker
closed
3 years ago
1
Question: making a HUD with bitmap
#239
tomekc
opened
3 years ago
0
Feature request: loadMaterialPbrSpecularGlossiness from gltf model.
#238
codman19
opened
3 years ago
0
Fix mouse coordinates in mouse events on Mac
#237
mat007
closed
3 years ago
0
Add Apple silicon cgo flags
#236
mat007
closed
3 years ago
4
Installation error due to formatting
#235
SamTov
closed
3 years ago
3
App scene does not appear properly in MacOs
#234
signalsaeed
opened
3 years ago
15
Is bounding box for geometry type object oriented?
#233
NataliaDobosz
closed
3 years ago
1
Make Node.Remove safer for concurrency
#232
jaschaephraim
closed
3 years ago
1
Sprite with alpha glitching against textured floor plane
#231
harbdog
closed
3 years ago
2
How to properly invert sprite (set negative scale)
#230
drgomesp
opened
3 years ago
1
Combining multiple geometries into a single mesh?
#229
JMTyler
closed
3 years ago
4
Build error : "syscall/js: build constraints exclude all Go files"
#228
ofauchon
closed
3 years ago
6
Add gls framebuffer methods from #190
#227
maugre
closed
3 years ago
0
Implement Blinn-Phong model and material
#226
maugre
closed
3 years ago
2
Enable access to material's textures as discussed in PR #190
#225
maugre
closed
3 years ago
1
Add method to access material textures
#224
maugre
closed
3 years ago
0
Add gls framebuffer methods (from #190)
#223
maugre
closed
3 years ago
0
Correcting get material comparison
#222
wolfgarnet
closed
3 years ago
1
Does g3n game engine support dev&play on the Apple M1 silicon chip
#221
StarNek0
closed
3 years ago
0
Is the Collada loader working?
#220
arcln
closed
3 years ago
1
Fix spelling error in README.md
#219
golemwire
closed
3 years ago
1
Unclear how to properly dispose of nodes
#218
ekuusi
closed
3 years ago
2
fix issue #216
#217
Innoviox
closed
3 years ago
1
Raycasting with .obj files
#216
Innoviox
closed
2 years ago
2
Scaling bounding box
#215
wolfgarnet
closed
2 years ago
1
Node dispose disposes all children as well
#214
wolfgarnet
closed
3 years ago
1
Adding angle to for vector2
#213
wolfgarnet
closed
3 years ago
1
postprocessing idea
#212
uzudil
closed
3 years ago
6
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