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gbdev
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pandocs
The single, most comprehensive Game Boy technical reference.
https://gbdev.io/pandocs/
Creative Commons Zero v1.0 Universal
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Add behavior of the HDMA HBlank mode in halt mode
#577
alloncm
closed
2 weeks ago
1
Clarify palettes bootrom behavior
#576
alloncm
closed
2 weeks ago
0
MBC7 Rumble
#575
dcerchia
opened
3 weeks ago
2
Fix length timer section of Audio.md
#574
lorenzosim
closed
1 month ago
0
MBC6: Fix Flash Write Enable description
#573
msinger
closed
1 month ago
5
Add cross-page links to the "Accessing VRAM" warning box
#572
ISSOtm
closed
1 month ago
0
"Avoiding audio pops" tip is misleading
#571
jkotlinski
opened
1 month ago
0
Improve clarity of Tile Data page
#570
ISSOtm
closed
1 month ago
0
Add a note to the HDMA timings about how many tiles you can maximal transfer during VBlank.
#569
daid
closed
1 month ago
1
MBC6: Fix description of flash commands
#568
msinger
closed
2 months ago
6
Fine SCX timing is confusingly described
#567
Ptival
opened
2 months ago
1
the 'linkcheck' preprocessor should not block the build
#566
avivace
opened
2 months ago
4
Add external power supply connector explanation and specifications.
#565
quinnyo
closed
2 months ago
0
Document that SB can be written after SC
#564
nitro2k01
opened
2 months ago
0
Does the doc ever actually explain which bit value corresponds to which addressing mode?
#563
Ptival
opened
2 months ago
1
WIP: Port "Gameboy sound hardware" from the old wiki
#562
remind-me-later
opened
2 months ago
8
Document more HDMA behaviours
#561
ISSOtm
opened
3 months ago
0
Old Licensee Code - add links, format hex properly.
#560
Buggem
closed
3 months ago
1
Use asymmetric VRAM Tile Data example
#559
nummacway
opened
4 months ago
2
Behaviour of "open" serial transfers
#558
ISSOtm
opened
4 months ago
2
Weird ROM sizes
#557
GPHemsley
opened
4 months ago
1
Clarify that setting SC bit 7 is mandatory on slave to accept a Serial Data Transfer
#556
avivace
closed
4 months ago
3
Describe serial interrupt in serial interrupt section
#555
quinnyo
closed
4 months ago
3
Addressed lints
#554
TylerBloom
closed
5 months ago
0
Added 'Interrupts' to I/O ranges memory map table
#553
TylerBloom
closed
5 months ago
0
Port "Gameboy sound hardware" from the old wiki
#552
avivace
opened
6 months ago
6
Registers "default return values" no longer mentioned
#551
Smileynator
opened
6 months ago
2
0xFF0F - Interrupt flag, not mentioned in memory layout
#550
Smileynator
closed
5 months ago
3
Fix some typos & inconsistencies in Licensees
#549
IsaacMarovitz
closed
6 months ago
3
Correct description of SC clock speed switch
#548
quinnyo
closed
7 months ago
0
Fix SGB output lines documentation
#547
Zarithya
closed
8 months ago
2
SGB command packet transfers are described using wrong bits of JOYP
#546
Zarithya
closed
8 months ago
1
Fix XNOR symbol
#545
nomyfan
closed
8 months ago
0
Add a memory map of VRAM
#544
ISSOtm
closed
9 months ago
1
Improve documentation of timer bugs
#543
ISSOtm
closed
9 months ago
0
Fix ld a, [imm16]
#542
jenningsfan
closed
9 months ago
0
Average loading time is > 8 seconds
#541
avivace
opened
9 months ago
2
Fixed misleading typo
#540
MyselfLeo
closed
9 months ago
0
Fix ldh [c], a and ldh a, [c]
#539
jenningsfan
closed
9 months ago
0
"Timer Obscure Behavior" needs an overhaul
#538
ISSOtm
closed
9 months ago
1
Touch up SGB packet documentation
#537
ISSOtm
closed
9 months ago
5
explain more about the sgb border's colour limits
#536
starleaf-luna
closed
10 months ago
4
Accurately reflect which registers are actually available
#535
SonoSooS
closed
10 months ago
10
The big cycle unit rework
#534
SonoSooS
closed
9 months ago
4
Vram map - suggestion
#533
matthewh626
closed
9 months ago
0
Generate multiple svg graphs
#532
glinesbdev
closed
9 months ago
2
Improve contrast of bit-descrs borders
#531
vizigr0u
closed
10 months ago
2
Update requirements.txt file for changes in #452
#530
glinesbdev
closed
9 months ago
2
Make bits-description table separations more visible
#529
vizigr0u
closed
10 months ago
5
Serial transfer is re-described in the interrupts page
#528
ISSOtm
closed
4 months ago
0
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