ZWaveLib is available as a NuGet package.
Run Install-Package ZWaveLib
in the Package Manager Console or search for “ZWaveLib” in your IDE’s package management plug-in.
// Initialize the ZWaveController
var controller = new ZWaveController(serialPortName);
// Register the Controller event handlers (see methods example below)
controller.ControllerStatusChanged += Controller_ControllerStatusChanged;;
controller.DiscoveryProgress += Controller_DiscoveryProgress;
controller.NodeOperationProgress += Controller_NodeOperationProgress;
controller.NodeUpdated += Controller_NodeUpdated;
// Open connection
controller.Connect();
// Issue some commands on a dimmer and a thermostat node
var dimmer = controller.GetNode(4);
// Set dimmer level to 50
SwitchMultilevel.Set(dimmer, 50);
var thermostat = controller.GetNode(10);
// Configure the Set Point
ThermostatSetPoint.Set(thermostat, ThermostatSetPoint.Value.Heating, 21);
// Set the Thermostat mode to Heat
ThermostatMode.Set(thermostat, ThermostatMode.Value.Heat);
// Or turn it off
ThermostatMode.Set(thermostat, ThermostatMode.Value.Off);
// Controller event handlers
void Controller_ControllerStatusChanged (object sender, ControllerStatusEventArgs args)
{
Console.WriteLine("ControllerStatusChange {0}", args.Status);
var controller = (sender as ZWaveController);
switch (args.Status)
{
case ControllerStatus.Connected:
// Initialize the controller and get the node list
controller.Initialize();
break;
case ControllerStatus.Disconnected:
break;
case ControllerStatus.Initializing:
break;
case ControllerStatus.Ready:
// Query all nodes (Supported Classes, Routing Info, Node Information Frame, Manufacturer Specific)
controller.Discovery();
break;
case ControllerStatus.Error:
break;
}
}
void Controller_DiscoveryProgress(object sender, DiscoveryProgressEventArgs args)
{
Console.WriteLine("DiscoveryProgress {0}", args.Status);
var controller = (sender as ZWaveController);
switch (args.Status)
{
case DiscoveryStatus.DiscoveryStart:
break;
case DiscoveryStatus.DiscoveryEnd:
break;
}
}
void Controller_NodeOperationProgress(object sender, NodeOperationProgressEventArgs args)
{
// this will fire on a node operation such as Add, Remove, Updating Routing, etc..
Console.WriteLine("NodeOperationProgress {0} {1}", args.NodeId, args.Status);
}
void Controller_NodeUpdated(object sender, NodeUpdatedEventArgs args)
{
// this will fire when new data is received from a node such as level, temperature, humidity, etc...
Console.WriteLine("NodeUpdated {0} Event Parameter {1} Value {2}", args.NodeId, args.Event.Parameter, args.Event.Value);
}