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Godot Engine official documentation
https://docs.godotengine.org
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Update required version of emscripten
#10172
dustdfg
closed
2 weeks ago
1
Fix inaccurate/misleading note about shader global arrays
#10171
tetrapod00
closed
1 week ago
1
[Draft] Add docs contribution checklist page
#10170
tetrapod00
opened
2 weeks ago
0
Add section on manual style to Writing Guidelines
#10169
tetrapod00
opened
2 weeks ago
2
Scene recognizes @tool only on open
#10168
GniLudio
opened
2 weeks ago
0
Add Antialiasing comparison table, remove redundant MSAA limitations section
#10167
tetrapod00
closed
2 weeks ago
1
Correctly name enum type
#10166
Brederodes
closed
2 weeks ago
1
[4.1] Redirect to current version of Release Support Timeline
#10165
tetrapod00
opened
2 weeks ago
3
Remove usages of "LTS"
#10164
tetrapod00
closed
2 weeks ago
2
Tweak constant example in Shading language to avoid referring to reserved `PI`
#10163
Calinou
closed
2 weeks ago
2
Mention callback argument count in The JavaScript bridge singleton
#10162
Calinou
closed
2 weeks ago
1
Fix broken link in README to Contributing section
#10161
thiagola92
closed
2 weeks ago
1
"const float PI" is no longer a valid line of code and should be removed from the docs
#10160
Arnklit
closed
2 weeks ago
1
[Draft] Add glossary of common terms
#10159
tetrapod00
opened
2 weeks ago
0
Update Sphinx and requirements
#10158
Piralein
closed
2 weeks ago
2
CanvasItem.visible ancestor visibility doesn't work as described
#10157
ArseAssassin
closed
2 weeks ago
4
Add spring arm third-person camera tutorial
#10156
TranquilMarmot
closed
1 week ago
2
In manual, consistently link to project settings when mentioning them
#10155
tetrapod00
closed
1 week ago
0
Remove redundant section 3D rendering limitations/MSAA, add any missing information to 3D antialiasing/MSAA
#10154
tetrapod00
closed
2 weeks ago
0
Add note about shader uniform size limit to Shading Language
#10153
tetrapod00
closed
2 weeks ago
1
Use negative index for `get_child()` in Singletons (Autoload)
#10152
Calinou
closed
2 weeks ago
1
Add filenames as captions for code blocks
#10151
adamscott
closed
2 weeks ago
1
Fix unreachable pages in sidebar under C# Diagnostics
#10150
tetrapod00
closed
2 weeks ago
1
Clarify cherry-picking workflow in Contributing to the Documentation
#10149
tetrapod00
closed
2 weeks ago
1
No constructor for basis as a copy of another basis
#10148
TempusFugit05
opened
2 weeks ago
1
Can't build godot following docs
#10147
thebytehoarder
closed
3 weeks ago
1
Docs use old and removed `PoolVector`
#10146
dustdfg
opened
3 weeks ago
1
classref: Sync with current master branch (61accf0)
#10145
github-actions[bot]
closed
3 weeks ago
0
Add diagram of shader compilation steps to Pipeline Compilations page
#10144
tetrapod00
opened
3 weeks ago
1
Note limitation of shader world coordinates with large world coordinates
#10143
tetrapod00
closed
3 weeks ago
1
Add Web export file name section
#10142
adamscott
closed
2 weeks ago
1
CodeHighlighter class needs examples for better understandability
#10141
SpazElectro
opened
3 weeks ago
0
Fix typo in spatial_shader.rst
#10140
Chaosus
closed
3 weeks ago
0
Standardize names for the rendering methods / renderers
#10139
tetrapod00
opened
3 weeks ago
4
Incorrect description of Transform3D empty constructor in the documentation
#10138
mikhailvaliev
closed
4 days ago
2
Note about stage func/discard may be used in custom shader function
#10137
Chaosus
closed
3 weeks ago
0
UI GUI Navigation documentation is incorrect
#10136
okachobi
opened
3 weeks ago
1
Add AstarGrid2D headline to 2D Navigation Overview
#10135
tholan2
opened
3 weeks ago
0
Typo fix for Interpolation gif description
#10134
ScarfKat
closed
3 weeks ago
1
Incorrect documentation for Transform2D
#10133
gkhk0
closed
3 weeks ago
0
Add documentation for str() and other secret functions
#10132
KingSupernova31
closed
3 weeks ago
3
Remove references to Phong and Blinn specular modes
#10131
tetrapod00
closed
3 weeks ago
1
Fix typo "exists" to "exits"
#10130
DanielGSilva
closed
3 weeks ago
1
Add `CLIP_SPACE_FAR` built-in description to spatial shaders
#10129
Chaosus
closed
3 weeks ago
0
Update URL to Microsoft codesigning guide in Exporting for Windows
#10128
Calinou
closed
3 weeks ago
1
Add `#error` shader preprocessor directive description
#10127
Chaosus
closed
3 weeks ago
1
Remove unnecessary note from doc page
#10126
Jedrzej1940518
closed
3 weeks ago
1
Update Release Policy for release of 3.6
#10125
tetrapod00
closed
3 weeks ago
1
Fix HDR 2D mention in Upgrading to Godot 4 page
#10124
tetrapod00
closed
3 weeks ago
1
Add writing guidelines for when to specify a Godot version
#10123
tetrapod00
closed
2 weeks ago
2
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