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godotjs
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javascript
Javascript binding for godotengine
https://godotjs.github.io/
MIT License
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Update to support godot 3.x branch
#109
bmcbarron
closed
2 years ago
2
Unable to rebind ECMAScript instance from godot object in threaded worker.js
#108
dangerousbeans
opened
3 years ago
3
Please add support for object= load("res://script.jsx").new() (instantiating loaded class)
#107
rud01f
opened
3 years ago
2
Need help for android (No loader found for jsx files).
#106
maihomahesh
opened
3 years ago
1
Replaced usages of `copymem` with `memcpy`
#105
rosshadden
closed
3 years ago
1
Debuggin works only with javascript, not typescript
#104
aabluedragon
opened
3 years ago
5
Missing AudioStreamMP3
#103
dangerousbeans
closed
3 years ago
0
Please release the templates with GitHub release instead of leave them in Actions because they expire
#102
ChangshaTiger
closed
1 year ago
3
Question! Performance on Web
#101
thomazette
opened
3 years ago
0
feature: update for Godot 3.3-stable
#100
resinten
closed
3 years ago
1
WebSocketClient support
#99
patrickjm
closed
3 years ago
1
Cannot build for windows
#98
Gerolmed
closed
1 year ago
4
TypeScript typings do not support strict mode
#97
Masken8
opened
3 years ago
0
Typescript complains when trying to use operators such as += on Vector2
#96
ceuk
opened
3 years ago
3
Error when compiling
#95
SamirL
closed
2 years ago
0
Actions (Templates) Download links expired
#94
calumk
closed
1 month ago
5
Adding more detail on how to use export variables.
#93
94pxls
closed
3 years ago
0
godot.ResourceSaver.save
#92
sheenli
opened
3 years ago
0
OSX Binary wont launch
#91
calumk
opened
3 years ago
1
Use a version of QuickJS that supports MSVC
#90
bnolan
closed
3 years ago
1
Error in imports cause Godot IDE to crash
#89
bnolan
closed
3 years ago
2
Profiling support?
#88
lewiji
opened
3 years ago
1
scons platform=windows bits=32 error
#87
sheenli
closed
2 years ago
1
Breakpoints are not hit if jsx files are in a subdirecotry
#86
jsmiller84
closed
3 years ago
0
How do the Godot APIs get registered in JS?
#85
arunvickram
opened
3 years ago
1
Hot reloading support
#84
kariem2k
opened
3 years ago
0
Worker not work on platform android
#83
313364973
opened
3 years ago
1
support load gdnlib ?
#82
313364973
closed
1 year ago
1
GDNative overridden modules issue (WebRTC)
#81
lewiji
opened
3 years ago
6
less error information
#80
313364973
closed
3 years ago
2
OS.execute cannot capture shell output
#79
fidasx
opened
3 years ago
5
Allow webstorm to debug
#78
313364973
opened
3 years ago
2
Feedback / assistance on feature: opening tsx in external editor when opening jsx in editor
#77
lewiji
closed
1 month ago
1
Javascript and GDScript communication
#76
TwistedTwigleg
closed
4 years ago
4
核心玩法战斗
#75
Geequlim
closed
4 years ago
0
Docs/jsx code completion
#74
lewiji
closed
4 years ago
1
Unable to get autocompletion working
#73
lewiji
closed
4 years ago
5
Issues with JSON.stringify for godot objects
#72
Flux159
opened
4 years ago
1
godot.lerp errors for Vector3 not using the correct type
#71
Flux159
opened
4 years ago
2
Document how to add a new function in godot/core that is accessible via JS binding
#70
Flux159
closed
4 years ago
1
Adding doc generation using typedoc.
#69
Flux159
closed
1 year ago
5
Accessing the global scope
#68
Justin712
opened
4 years ago
4
Can't build to web
#67
Justin712
closed
4 years ago
1
Godot-language-support
#66
ShalokShalom
closed
4 years ago
1
API Documentation
#65
averagehat
opened
4 years ago
3
@onready raise Error
#64
dicarne
opened
4 years ago
7
Debugger : breakpoints not triggered in typescript.
#63
linkpy
closed
4 years ago
1
Debugger : memory leaks
#62
linkpy
closed
4 years ago
2
High level multiplayer
#61
ShalokShalom
closed
4 years ago
1
Debugger : "Could not load source 'test.tsx'"
#60
linkpy
closed
4 years ago
0
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