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gpujs
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gpu.js
GPU Accelerated JavaScript
https://gpu.rocks
MIT License
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Example of adding a custom function to gpu/kernel instance (node env)
#635
JThobbyist
closed
4 years ago
5
Setting constant sampler2D override the input sampler2D
#634
poonwu
opened
4 years ago
2
Performing discrete fourier transforms on a list (i.e. 2D threading): Error 0:469 undeclared identifiers
#633
joshbrew
closed
3 years ago
10
doesn't work in ipad pro
#632
hiukim
opened
4 years ago
6
Add Skypack to README
#631
FredKSchott
opened
4 years ago
0
build(deps): bump elliptic from 6.5.0 to 6.5.3
#630
dependabot[bot]
closed
3 years ago
0
How we can work with Buffer?
#629
ktfth
closed
4 years ago
1
build(deps): bump lodash from 4.17.15 to 4.17.19
#628
dependabot[bot]
closed
3 years ago
0
Is there a way to use this with TensorFlow?
#627
NullVoxPopuli
closed
4 years ago
4
Outdated Benchmarks on website
#626
harshkhandeparkar
opened
4 years ago
1
toArray() causes memory leaks
#625
callumhay
closed
4 years ago
6
Using Jest to test gives console error Not implemented: HTMLCanvasElement.prototype.getContext
#624
Le5tes
opened
4 years ago
2
Fixed issue with Array3d(3) lookup into texture (Issue #622)
#623
callumhay
closed
2 years ago
5
Strange output on Array3D(3) toArray()
#622
callumhay
opened
4 years ago
2
DOMException thrown
#621
naratteu
closed
4 years ago
2
Error compiling fragment shader
#620
sacredvoid
closed
4 years ago
21
Error: Could not find a KernelValue for function
#619
sacredvoid
closed
4 years ago
0
Math.max and Math.min only accept two parameters
#618
TomWyllie
opened
4 years ago
1
Unexpected output indexing arrays with array values
#617
TomWyllie
opened
4 years ago
3
Webgl2 perf on Ubuntu + Nvidia
#616
Benoit9
opened
4 years ago
0
Benchmark not working on web site
#615
Benoit9
closed
4 years ago
3
Trying to make a frame buffer
#614
ford442
opened
4 years ago
11
newbie question
#613
clive-g-brown
opened
4 years ago
0
Website docs links being concatenated on to URL
#612
eniallator
closed
4 years ago
0
Using `continue` in a loop has inconsistent behavior.
#611
mweitzel
opened
4 years ago
5
get error, not enough arguments for kernel .but my code run well on chrome/safari - pc
#610
yu0089
opened
4 years ago
3
[Feature]Add manage GPUs API
#609
TamirTian
opened
4 years ago
1
Defining any array constants causes input arrays to be rewritten
#608
ericwong3
closed
3 years ago
6
Large arrays fail to process, depending on system GPU [graphical mode]
#607
InkLabApp
opened
4 years ago
5
Large arrays fail to process, depending on system GPU
#606
InkLabApp
closed
4 years ago
1
Half precision support
#605
RobinKa
opened
4 years ago
2
[wishlist] - gpgpu/gpu.js- server client architecture binding for optimized general javascript code in nodejs and binding to native nodejs
#604
ghost
opened
4 years ago
2
Error while passing from CPU mode to GPU mode
#603
Namlluks
opened
4 years ago
2
Kernel Constants Documentation
#602
harshkhandeparkar
opened
4 years ago
0
Performance
#601
jadsongmatos
closed
4 years ago
3
Uncaught Error: argument bit ratio not found
#600
peakpoint
opened
4 years ago
6
JSON prebuild export and import broken?
#599
CipSoft-Components
opened
4 years ago
3
Using `${parameterName}Size` as variable name clashes with internal variable naming convention if `parameterName` is an array
#598
GirkovArpa
closed
4 years ago
2
Is it possible to improve number precision?
#597
GirkovArpa
closed
4 years ago
3
Array.indexOf()
#596
GirkovArpa
closed
4 years ago
3
Update README.md
#595
GirkovArpa
closed
4 years ago
3
unhandled type "ObjectExpression" - what does this mean?
#594
theoparis
closed
4 years ago
4
source not a function string (Arrow functions not supported?)
#593
theoparis
closed
4 years ago
2
Error compiling fragment shader
#592
MelerEcckmanLawler
closed
4 years ago
3
Answer of a simple sum program is coming wrong
#591
tusharsinghal1610
closed
4 years ago
8
Texture reuse between recompiled kernels is incorrect
#590
robertleeplummerjr
closed
4 years ago
0
Angular build fails (some extra commas in arrays)
#589
Martin-Antonov
closed
3 years ago
4
renderer.js:1 Error: Error compiling fragment shader: ERROR: 0:404: '!' : wrong operand type - no operation '!' exists that takes an operand of type lowp int (or there is no acceptable conversion) ERROR: 0:404: '&&' : wrong operand types - no operation '&&' exists that takes a left-hand operand of type 'bool' and a right operand of type 'void' (or there is no acceptable conversion)
#588
mei2015
opened
4 years ago
5
gpu.js 不能被webpack 打包使用吗
#587
mei2015
opened
4 years ago
10
Unexpected inability to resize
#586
robertleeplummerjr
closed
4 years ago
1
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