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gruppe-adler
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gruppe_adler_mod
Gruppe Adler Mod is a collection of Gruppe Adler original addons that add new functionality or modify and improve existing functionality to suit our Arma gameplay.
GNU General Public License v2.0
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create loaded / unloaded events
#167
Fusselwurm
closed
4 years ago
0
animal transport: support missionConfigFile, fix loading distance
#166
Fusselwurm
closed
4 years ago
0
saveMarkers: use _idstr of PlayerConnected EH for playerID
#165
McDiod
closed
3 years ago
1
add logo with white background for "overview" and hover. overview text visible now.
#164
Fusselwurm
closed
4 years ago
4
remove tools, update readme re: building
#163
Fusselwurm
closed
4 years ago
2
versionCheck: use `allAddonsInfo` , log filePatching usages, use VAR and FUNC macros
#162
Fusselwurm
closed
3 years ago
3
:monocle_guy:
#161
Fusselwurm
closed
3 years ago
3
various fixes for animalTransport
#160
Fusselwurm
closed
4 years ago
0
use ACE sqf validator (...what travis did for us before)
#159
Fusselwurm
closed
4 years ago
2
add sqflint run to build actions, fix bug in fixUniformBugAction
#158
Fusselwurm
closed
4 years ago
0
More animal transport classes: Zamak, missing Ural, missing civilian flatbeds (Van_01_transport_base_F), Quadbike + some bugfixes
#157
Fusselwurm
closed
4 years ago
0
saveMarkers: provide alternative way of loading markers if channel disabled
#156
McDiod
opened
4 years ago
0
Magwells for NIarms & GM
#155
AdlerSalbei
closed
4 years ago
2
Fixed non Nato Vanilla units Loadout export
#154
AdlerSalbei
closed
4 years ago
1
grad_loadout only works partially for NATO-Pacific
#153
DonkelOktor
closed
4 years ago
5
HEMTT and Github Actions CI
#152
Dahlgren
closed
4 years ago
10
restore major version define
#151
McDiod
closed
4 years ago
1
new axe sounds
#150
AdlerSalbei
closed
4 years ago
1
Add missing semicolon to kit addon
#149
Dahlgren
closed
4 years ago
0
call activelrradio in non-scheduled environment
#148
TheWillard
closed
4 years ago
0
Enhanced Video Options
#147
AdlerSalbei
closed
4 years ago
10
more testing: assertions for Null, True, False; and multiple setups in the test tree
#146
Fusselwurm
closed
4 years ago
1
zeus monitoring: blood volume is wrong since max value has changed with rework
#145
McDiod
closed
4 years ago
0
testing framework
#144
Fusselwurm
closed
4 years ago
1
grad_equipment rename and rework
#143
Synch2k
closed
4 years ago
0
safe boating
#142
Fusselwurm
closed
4 years ago
0
prevent collision damage to inflatable boats
#141
Fusselwurm
closed
4 years ago
0
sheep transport, interacts added procedurally
#140
Fusselwurm
closed
4 years ago
0
animal transport
#139
Fusselwurm
closed
4 years ago
1
also build as separate mods
#138
Fusselwurm
opened
5 years ago
5
Fixed TFAR
#137
AdlerSalbei
closed
4 years ago
1
Zeus modul not ACRE2 compatible
#136
AdlerSalbei
opened
5 years ago
1
Decreased bounciness of M32 smoke grenades
#135
TheWillard
closed
5 years ago
0
Add gui to get loadout
#134
AdlerSalbei
closed
5 years ago
7
Fixed onLrChannelSet error
#133
TheWillard
closed
5 years ago
1
Revert "adminMessages: show sent message and minui compatibility"
#132
AdlerSalbei
closed
5 years ago
0
adminMessages: show sent message and minui compatibility
#131
McDiod
closed
5 years ago
2
AdminMessages: Take MinUi into account
#130
DerZade
closed
5 years ago
1
bug in zeus addon
#129
nomisum
closed
5 years ago
8
directConnect - check exitWith
#128
McDiod
closed
5 years ago
1
getLoadoutsFromUnits - missing readme
#127
McDiod
closed
5 years ago
1
Fix screenshot mode
#126
AdlerSalbei
closed
5 years ago
7
screenshot mode should support diwako_dui
#125
Fusselwurm
closed
5 years ago
1
Fix uniform bug action
#124
AdlerSalbei
closed
4 years ago
11
fixFreqForZeus
#123
AdlerSalbei
closed
5 years ago
3
zeus: disable player freqs option in monitoring module
#122
McDiod
closed
5 years ago
0
versionCheck - kickt Leute nicht mehr
#121
McDiod
closed
5 years ago
1
Feature Request: Fix Uniform Bug
#120
nomisum
closed
2 years ago
12
Bounciness of 40mm smoke grenades
#119
TheWillard
closed
5 years ago
0
zeus, monitoring: Shows LR Frequenzies on players without LR and does not show SR Frequenzies
#118
AdlerSalbei
closed
5 years ago
2
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