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h4lfheart
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UEFormat
A model and animation export format created for Unreal Engine game asset extraction.
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Import Settings Bug
#13
Julz876
opened
2 weeks ago
0
Mesh not parented to armature
#12
Julz876
opened
2 weeks ago
1
Option to automatically create materials in the 'Project Settings' menu.
#11
CorruptionHades
opened
1 month ago
1
fmodel export uemodel of mesh, no material when drag in ue5.4
#10
AlbieRWang
closed
1 month ago
3
broken animation after importing from fmodel to UE 5.4?
#9
M-U-X
closed
1 month ago
4
Failure to rebuild project on UE5.4.2, UE5.3.2, UE5.2.1
#8
Voulqy
closed
3 months ago
2
Fix scale setting not having on effect on model imports
#7
Irastris
closed
5 months ago
1
Root Bone Inversion
#6
salmonrider
closed
4 months ago
6
I know it's not and issue but I wanted to ask, could it be possible for UEFormat to be supported by 3DS Max 2025?
#5
WWIA7062
opened
5 months ago
8
Blender extension changes
#4
floxay
closed
5 months ago
0
Can you update it for UE 5.3 or how to run it?
#3
mikemxmv
closed
5 months ago
1
Update UEFormat to support generic import helper function similar to UTextAssetFactory
#2
wywarren
closed
3 months ago
4
Did some optimising
#1
MinshuG
closed
10 months ago
0