issues
search
hadronized
/
glsl
GLSL parser for Rust
191
stars
27
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Preprocessor define with arguments including whitespace
#110
AndreasOM
closed
4 years ago
6
Fix binary operators left-associativity
#109
hadronized
closed
4 years ago
0
Expressions associativity is parsed wrong
#108
jrmuizel
closed
4 years ago
7
Add compatibility profile storage qualifiers.
#107
TannerRogalsky
closed
4 years ago
1
Generate Type-Safe Bindings for OpenGL?
#106
TannerRogalsky
closed
4 years ago
6
Fix and optimize parsers that must fail in branch parsers.
#105
hadronized
closed
4 years ago
0
Cleanup nom code.
#104
hadronized
closed
4 years ago
0
Add support for function-like #define. #99
#103
hadronized
closed
4 years ago
0
Add support for multiline annotation (\)
#102
hadronized
closed
4 years ago
0
Remove recoverable parsers as much as possible
#101
hadronized
closed
4 years ago
2
Avoid calling function_call_header twice inside function_call
#100
topecongiro
closed
4 years ago
2
Preprocessor define with arguments
#99
hadronized
closed
4 years ago
0
Authorize multiline merging ('\')
#98
hadronized
closed
4 years ago
0
Release/glsl 3.0
#97
hadronized
closed
4 years ago
0
glsl-3.0: unresolved questions
#96
hadronized
closed
4 years ago
5
Extend preprocessor parsing
#95
KoltesDigital
closed
4 years ago
1
Add a lint to ensure the code is correctly formatted.
#94
hadronized
closed
4 years ago
0
Add support for empty return statements
#93
jrmuizel
closed
4 years ago
3
`return;` fails to parse properly
#92
jrmuizel
closed
4 years ago
0
Update glsl-quasiquote to 2.0.0.
#91
hadronized
closed
4 years ago
0
Remove deprecated methods.
#90
hadronized
closed
4 years ago
0
Prepare 2.0.
#89
hadronized
closed
4 years ago
0
Update CI for MacOSX.
#88
hadronized
closed
4 years ago
0
Parse floating point literals lacking a '.'
#87
jrmuizel
closed
4 years ago
0
Format using rustfmt
#86
KoltesDigital
closed
4 years ago
0
Parsing failures don't cause parsing to fail
#85
jrmuizel
closed
4 years ago
2
Some floating point literals fail to parse
#84
jrmuizel
closed
4 years ago
1
Remove NonEmpty from block fields
#83
swiftcoder
closed
5 years ago
1
quasiquote doesn't agree on block definition
#82
swiftcoder
closed
4 years ago
1
Add compute shader kind to spirv transpiler
#81
swiftcoder
closed
5 years ago
0
Release/glsl 1.2
#80
hadronized
closed
5 years ago
0
Add binary spirv transpilation
#79
swiftcoder
closed
5 years ago
1
glsl-1.1.1.
#78
hadronized
closed
5 years ago
0
Fix spirv imports for 2018 edition
#77
swiftcoder
closed
5 years ago
1
Try GitHub Actions.
#76
hadronized
closed
5 years ago
0
CompoundStatement requires braces.
#75
seivan
closed
5 years ago
2
Add line numbers
#74
jrmuizel
opened
5 years ago
4
Prepare 1.1.
#73
hadronized
closed
5 years ago
0
Add a symbol table
#72
jrmuizel
opened
5 years ago
5
Enhance/documentation
#71
hadronized
closed
5 years ago
0
Migrate to GLSL460. #69
#70
hadronized
closed
5 years ago
0
Support GLSL460
#69
hadronized
closed
5 years ago
1
Fix documentation prior to 1.0.
#68
hadronized
closed
5 years ago
0
Migrate to nom-5 and pre-1.0!
#67
hadronized
closed
5 years ago
0
Make all parsers eat &str instead of &[u8]
#66
hadronized
closed
5 years ago
0
fixes
#65
Geal
closed
5 years ago
1
#if and #ifdef fail to parse
#64
arturoc
opened
5 years ago
13
Fix/glsl quasiquote/proc macro display
#63
hadronized
closed
5 years ago
0
Add the SPIR-V transpiler.
#62
hadronized
closed
5 years ago
0
Feature/eat glsl quasiquote
#61
hadronized
closed
5 years ago
0
Previous
Next