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harrand
/
Topaz
C++23 Game Engine
https://harrand.github.io/Topaz/
MIT License
33
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ImageOutput Depth Attachments
#48
harrand
closed
5 days ago
1
Composite Renderers - Vulkan Depth Testing
#47
harrand
closed
2 years ago
1
tz::gl::ShaderProgram::attach_texture should take the texture by cref instead of cptr
#46
harrand
closed
3 years ago
1
DVMPool Alignment
#45
harrand
closed
4 years ago
1
Improve assimp linking strategy to support platform-independence
#44
harrand
closed
4 years ago
1
Remove /lib/ directory
#43
harrand
closed
4 years ago
1
Link against libraries only statically
#42
harrand
closed
4 years ago
2
Remove Bitmap<T>
#41
harrand
closed
5 years ago
1
Revisit use of SDL_ttf
#40
harrand
closed
5 years ago
1
Revisit use of SDL_Mixer
#39
harrand
closed
4 years ago
1
Write adapter for SDL_ttf
#38
harrand
closed
5 years ago
1
Write adapter for SDL_Mixer
#37
harrand
closed
4 years ago
1
Implement MDI (MultiDrawIndirect)
#36
harrand
closed
4 years ago
1
Vastly improve codebase
#35
harrand
closed
5 years ago
1
Implement Raycasts
#34
harrand
closed
5 years ago
1
Implement Transform Feedback
#33
harrand
closed
4 years ago
1
Models cannot import all types of assets
#32
harrand
closed
4 years ago
1
Need more noise functions
#31
harrand
closed
4 years ago
1
Sometimes objects don't cast shadows
#30
harrand
closed
6 years ago
1
Implement point-shadows
#29
harrand
closed
2 years ago
4
Implement bloom.
#28
harrand
closed
6 years ago
1
Decide between GPU-side occlusion culling or CPU-side
#27
harrand
closed
2 years ago
5
Instancified World is semi-immutable
#26
harrand
closed
6 years ago
1
[Shadow Mapping] Depth buffer is being cleared before second pass.
#25
harrand
closed
6 years ago
1
Test Environment looks wrong on different graphics cards
#24
harrand
closed
6 years ago
1
tz::graphics::instancify leaks an InstancedMesh
#23
harrand
closed
6 years ago
1
Engine::get_fps() unreliable
#22
harrand
closed
6 years ago
2
Spamming Spawn Block eventually crashes the test application
#21
harrand
closed
6 years ago
1
AudioClip is not playing sound correctly.
#20
harrand
closed
6 years ago
1
Return of the Terrifying Tangents (IMPORTANT)
#19
harrand
closed
6 years ago
2
std::string m_create() throwing std::length_error exception on runtime. Very odd
#18
harrand
closed
7 years ago
1
shared_ptr<UniformImplicit> unnecessary
#17
harrand
closed
6 years ago
1
Interactive GUI should not be interactive when covered
#16
harrand
closed
7 years ago
1
Add Shadow Mapping
#15
harrand
closed
6 years ago
3
Buttons incorrectly execute when dragged over
#14
harrand
closed
7 years ago
1
Turn shader hardcoded constants to actual uniforms
#13
harrand
closed
7 years ago
1
Objects using displacement maps seem to react weirdly to lighting
#12
harrand
closed
6 years ago
1
Small memory leak
#11
harrand
closed
7 years ago
2
Engine too inflexible
#10
harrand
closed
7 years ago
1
Mouse dragging through gui
#9
harrand
closed
7 years ago
1
Panels should have optional borders
#8
harrand
closed
6 years ago
1
Panels should be able to have a texture bound instead of only a solid colour
#7
harrand
closed
6 years ago
1
Buttons must always have text (a button without text is forced to be super small)
#6
harrand
closed
7 years ago
1
TextField background-color behaving strangely
#5
harrand
closed
7 years ago
2
Text not rendering
#4
harrand
closed
7 years ago
1
GUI Panel not dynamically resizeable
#3
harrand
closed
7 years ago
1
GUI (test panel) not displaying
#2
harrand
closed
7 years ago
1
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