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hburn7
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BanchoSharp
C# library for communicating with osu!Bancho
GNU General Public License v3.0
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Remove duplicate OnPrivateMessageReceived invocation
#53
hburn7
closed
2 months ago
0
Events firing twice
#52
mrmagic223325
closed
2 months ago
4
Messages that start with colons are truncated
#51
hburn7
closed
1 year ago
1
Test team score calculations
#50
hburn7
opened
1 year ago
1
Test score updating
#49
hburn7
closed
1 year ago
0
Fix both doubletime and nightcore being enabled at the same time
#48
matte-ek
closed
1 year ago
1
Fix ordering of WinCondition enum to match Bancho
#47
matte-ek
closed
1 year ago
1
V1.4.4
#46
hburn7
closed
1 year ago
0
V1.4.3
#45
hburn7
closed
1 year ago
0
!mp ban response not accounted for
#44
hburn7
closed
1 year ago
0
If the lobby format is updated from TeamVS to HeadtoHead, player teams are not cleared
#43
hburn7
closed
1 year ago
0
V1.4.2
#42
hburn7
closed
1 year ago
0
V1.4.1
#41
hburn7
closed
1 year ago
0
V1.4.0
#40
hburn7
closed
1 year ago
0
Host does not properly update
#39
hburn7
closed
1 year ago
1
V1.3.0
#38
hburn7
closed
1 year ago
0
Usernames longer than 16 characters are truncated
#37
hburn7
opened
1 year ago
0
Player IsReady should be turned to a state
#36
hburn7
closed
1 year ago
1
It is possible for player mods to be set to DTNC
#35
hburn7
closed
1 year ago
1
!mp set needs to update all appropriate values
#34
hburn7
closed
1 year ago
0
Update package version to v1.2.4
#33
hburn7
closed
1 year ago
0
Fixed compile time error in test
#32
hburn7
closed
1 year ago
0
V1.2.3
#31
hburn7
closed
1 year ago
0
V1.2.2
#30
hburn7
closed
1 year ago
0
Fix `TargetableName` with names that includes a space
#29
matte-ek
closed
1 year ago
0
Add player finished results test
#28
matte-ek
closed
1 year ago
0
Fix `TargetableName` with names that includes a space
#27
matte-ek
closed
1 year ago
1
Add player finished results test
#26
matte-ek
closed
1 year ago
1
V1.2.0
#25
hburn7
closed
1 year ago
0
V1.2.0 tests
#24
hburn7
closed
1 year ago
0
Fix !mp settings player name parsing with odd space padding
#23
matte-ek
closed
1 year ago
0
`MultiplayerLobby.Players` sometimes contain a player which have already left
#22
matte-ek
closed
1 year ago
1
Prioritize player ID when targeting them in commands
#21
matte-ek
opened
1 year ago
0
Fix IsMatchHostChangedNotification
#20
matte-ek
closed
1 year ago
0
Fix IsMatchStartedNotification using wrong message
#19
matte-ek
closed
2 years ago
0
Fix IsMatchModsUpdatedNotification calling UpdateMatchHost
#18
matte-ek
closed
2 years ago
0
Fix UpdatePlayerSlotMove crash
#17
matte-ek
closed
2 years ago
0
Add player id tracking
#16
matte-ek
closed
2 years ago
0
Make sure 'OnMatchAborted' is invoked on match abort
#15
matte-ek
closed
2 years ago
0
V1.2.0 tests
#14
hburn7
closed
2 years ago
0
Fix for recent bugs
#13
matte-ek
closed
2 years ago
0
Respect osu!Bancho rate limits
#12
matte-ek
opened
2 years ago
0
Add OnAllPlayersReady event
#11
matte-ek
closed
2 years ago
0
MultiplayerLobby Updates
#10
matte-ek
closed
2 years ago
0
Refactor giant if statement in MultiplayerLobby
#9
hburn7
closed
2 years ago
1
Test cases for MultiplayerLobby
#8
hburn7
closed
1 year ago
2
Add tracking of player mods, score, passed status
#7
matte-ek
closed
2 years ago
2
Add additional "!mp settings" parsing
#6
matte-ek
closed
2 years ago
0
Documentation needed
#5
hburn7
closed
2 years ago
0
Is dropping the 'PING' command by default a good idea?
#4
matte-ek
closed
2 years ago
3
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