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idanarye
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bevy-yoleck
Your Own Level Editor Creation Kit
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Gui not visible unless bevy_egui is explicitly added to Cargo.toml
#39
jeffw387
closed
7 months ago
1
Add scale and rotate to UI updated
#38
zaqxsw-dev
closed
4 months ago
4
fixed typo - rotatation
#37
KyWinston
closed
8 months ago
0
Fix license key in Cargo.toml
#36
TimJentzsch
closed
9 months ago
2
Fix typo - "rotatation"
#35
idanarye
closed
8 months ago
0
Add a Vpeol mode for editing the level structure
#34
idanarye
opened
11 months ago
0
Getting index handle seems broken
#33
enderger
closed
12 months ago
1
Bevy-egui has been updated
#32
naomijub
closed
1 year ago
3
Update GitHub Actions CI
#31
striezel
closed
1 year ago
0
Fix some typos
#30
striezel
closed
1 year ago
0
Workaround the assets race
#29
idanarye
closed
11 months ago
2
Issue 27/feature bevy reflect
#28
naomijub
closed
1 year ago
4
Add support for bevy::reflect::Reflect
#27
naomijub
closed
1 year ago
2
Entity type definition files
#26
idanarye
opened
1 year ago
0
Levels as entities
#25
idanarye
closed
11 months ago
0
Spawning Yoleck entities during gameplay
#24
idanarye
opened
1 year ago
0
Saving and loading game state
#23
idanarye
opened
1 year ago
2
Exclusive input mode for edit systems
#22
idanarye
opened
1 year ago
2
Entities that refer to other entities
#21
idanarye
closed
11 months ago
4
Allow user to click on the level where they want to place a new entity instead of just placing it at the origin
#20
idanarye
closed
1 year ago
5
Comment: This is so unbelievable sick
#19
ethereumdegen
closed
1 year ago
1
When picking and/or dragging, check intersection with the meshes themselves
#18
idanarye
closed
1 year ago
0
Close #15: add `YoleckDirective::spawn_entity`
#17
idanarye
closed
1 year ago
0
Add scroll area to editor window
#16
ZeeQyu
closed
1 year ago
5
Create functionality to allow editors to spawn new objects
#15
ZeeQyu
closed
1 year ago
8
Change version of bevy_egui to 0.19
#13
ZeeQyu
closed
1 year ago
15
vpeol2d dragging has a lag
#12
idanarye
opened
2 years ago
1
Fix 2D dragging of sub-entities with non-zero transform in vpeol2d
#11
idanarye
closed
2 years ago
0
Give edit systems access to the level index
#10
idanarye
closed
11 months ago
2
Add a visual marker for the selected entity
#9
idanarye
opened
2 years ago
1
docs: How are the levels saved/serialized?
#8
johanhelsing
closed
2 years ago
0
Better 3D editing
#7
idanarye
closed
1 year ago
4
Helpers for overlay editing
#6
idanarye
opened
2 years ago
2
Multiple entity selection and editing
#5
idanarye
closed
1 year ago
0
Support non-linear level structure
#4
idanarye
opened
2 years ago
0
Entity relations
#3
idanarye
closed
11 months ago
0
Editable level data
#2
idanarye
opened
2 years ago
1
Better file management UI: support drag&drop reordering, renaming, deletion.
#1
idanarye
opened
2 years ago
0