Bot Warfare is a GSC mod for the PlutoniumT6 project.
t6_bot_warfare-master
folder.scripts
folder found inside to %LOCALAPPDATA%\Plutonium\storage\t6
folder.Dvar | Description | Default Value |
---|---|---|
bots_main | Enable this mod. | 1 |
bots_main_waitForHostTime | How many seconds to wait for the host player to connect before adding bots to the match. | 10 |
bots_main_kickBotsAtEnd | Kick the bots at the end of a match. | 0 |
bots_manage_add | Amount of bots to add to the game, once bots are added, resets back to 0 . |
0 |
bots_manage_fill | Amount of players/bots (look at bots_manage_fill_mode ) to maintain in the match. |
0 |
bots_manage_fill_mode | bots_manage_fill players/bots counting method.
|
0 |
bots_manage_fill_kick | If the amount of players/bots in the match exceeds bots_manage_fill , kick bots until no longer exceeds. |
0 |
bots_manage_fill_spec | If when counting players for bots_manage_fill should include spectators. |
1 |
bots_team | One of autoassign , allies , axis , spectator , or custom . What team the bots should be on. |
autoassign |
bots_team_amount | When bots_team is set to custom . The amount of bots to be placed on the axis team. The remainder will be placed on the allies team. |
0 |
bots_team_force | If the server should force bots' teams according to the bots_team value. When bots_team is autoassign , unbalanced teams will be balanced. This dvar is ignored when bots_team is custom . |
0 |
bots_team_mode | When bots_team_force is true and bots_team is autoassign , players/bots counting method.
|
0 |
bots_skill | Bots' difficulty.
|
0 |
bots_loadout_rank | What rank to set the bots.
|
-1 |
bots_loadout_prestige | What prestige to set the bots.
|
-1 |
bots_play_nade | If the bots can grenade. | 1 |
bots_play_jumpdrop | If the bots can jump/drop shot. | 1 |
bots_play_aim | If the bots can aim. | 1 |