issues
search
itb-community
/
ITB-ModLoader
A lua-based mod loader for the game Into the Breach
48
stars
17
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
The mods are broken and keep spitting either "exception access violation" errors or "pawn.lua indexing null" errors whenever i try to load.
#224
Draglorr
opened
4 weeks ago
1
SafeDamage is not safe
#223
Lemonymous
opened
1 month ago
0
Add Debug Mode
#222
Lemonymous
opened
2 months ago
0
Memdit - Failed to load memedit.dll
#221
dranitski
opened
2 months ago
0
Fix Board.SetFire
#220
Lemonymous
closed
4 months ago
0
fix RegionData error on missions.lua
#219
Tatuzudo
closed
8 months ago
0
Mod options can't have more than 5 possible values at any given time
#218
GenericCorporatePilot2005
closed
9 months ago
2
Fix onSquadSelectionPage dispatching for weapons
#217
Lemonymous
opened
1 year ago
0
onSquadSelectionPageChanged triggers when the in-game inventory is scrollable
#216
Ishigh1
opened
1 year ago
4
Create framework for custom environments
#215
Lemonymous
opened
1 year ago
0
Add iterateInstanceAndParents and tests
#214
Lemonymous
closed
1 year ago
0
Fix SurfaceFont used by InputField
#213
Lemonymous
closed
1 year ago
0
Inconsistent Font Rendering Issue: Multiple Fonts and Text Settings Combined
#212
Lemonymous
closed
1 year ago
1
Vek Move End Hook has an incorrect endLoc
#211
FloranDev2
closed
1 year ago
2
Fix gameState updating slightly too late
#210
Lemonymous
closed
1 year ago
0
Add functions to check userdata type
#209
Lemonymous
closed
1 year ago
2
Merge `ftldat.dll` and `itb_io.dll` into a single .dll
#208
kartoFlane
opened
1 year ago
0
Fix crash when savedata directory path contains non-ascii characters
#207
kartoFlane
closed
1 year ago
4
Running the Mod Loader on MacOS
#206
kartoFlane
opened
1 year ago
0
Events for Board:AddEffect and Board:DamageSpace
#205
tos-x
closed
1 year ago
12
Use memedit to improve code relying on highlighted tile
#204
Lemonymous
opened
1 year ago
0
Remove SpaceDamage metadata
#203
Lemonymous
closed
1 year ago
5
Improve reporting of errors that occur in event callbacks
#202
kartoFlane
closed
1 year ago
3
Add hooks for Board:AddEffect and Environment:GetAttackEffect
#201
tos-x
closed
1 year ago
4
Change the busy check for isAllDeployed
#200
WolframParadoxica
closed
1 year ago
1
Deployment detection system only triggers when the first Mech (Pawn ID 0) has landed, which is incompatible with the randomness of deployment order.
#199
WolframParadoxica
closed
1 year ago
3
Metadata in SpaceDamage objects can pose additional challenges
#198
Lemonymous
closed
1 year ago
11
Fix SpaceDamage:HasMetadata()
#197
tos-x
closed
1 year ago
3
2.9.0 Submodules
#196
NamesAreHard6600
closed
1 year ago
0
Add Extension icon
#195
tos-x
closed
1 year ago
0
Add option to separately configure normal and advanced FTL deck
#194
KnightMiner
closed
1 year ago
0
Take advantage of the new injection point provided by Subset
#193
KnightMiner
closed
1 year ago
1
Add icons for modloader extensions
#192
tos-x
closed
1 year ago
0
Fix SetNeutral so it works without memEdit
#191
tos-x
closed
1 year ago
1
Add FTL pilots to deck selector
#190
tos-x
closed
1 year ago
0
Add FTL pilots to deck selector
#189
tos-x
closed
1 year ago
0
No option to configure the Secret Pods in the pilot deck
#188
KnightMiner
closed
1 year ago
0
Remove MemEdit `Pawn:SetBoosted`
#187
KnightMiner
closed
1 year ago
0
Add Event/Hook Stack Tracing Options
#186
NamesAreHard6600
closed
1 year ago
5
Update default_maps.lua
#185
tos-x
closed
1 year ago
0
2.8.3 and 2.8.2 erase all AE map files on launch
#184
tos-x
closed
1 year ago
2
easyEdit: Add a "copy list" button
#183
tos-x
closed
1 year ago
2
easyEdit: Pinnacle boss list is missing the Bot Leader
#182
tos-x
closed
1 year ago
0
Add `Directory:relativize` and `Directory:is_ancestor`
#181
kartoFlane
closed
1 year ago
9
Feature/custom tooltip
#180
Lemonymous
closed
1 year ago
0
Feature/memedit preparation
#179
Lemonymous
closed
1 year ago
1
Feature/hangar squad detection accuracy
#178
Lemonymous
closed
1 year ago
1
Refactor code dealing with squad index
#177
Lemonymous
closed
1 year ago
0
Create separation between different usage of squad indices
#176
Lemonymous
closed
1 year ago
1
Logging starts late
#175
Lemonymous
opened
1 year ago
0
Next