This is version 8.3.0 (next release development) of a conservative garbage collector for C and C++.
License: MIT-style
You might find a more recent/stable version on the Download page, or BDWGC site.
Also, the latest bug fixes and new features are available in the development repository.
This is intended to be a general purpose, garbage collecting storage allocator. The algorithms used are described in:
Boehm, H., and M. Weiser, "Garbage Collection in an Uncooperative Environment", Software Practice & Experience, September 1988, pp. 807-820.
Boehm, H., A. Demers, and S. Shenker, "Mostly Parallel Garbage Collection", Proceedings of the ACM SIGPLAN '91 Conference on Programming Language Design and Implementation, SIGPLAN Notices 26, 6 (June 1991), pp. 157-164.
Boehm, H., "Space Efficient Conservative Garbage Collection", Proceedings of the ACM SIGPLAN '91 Conference on Programming Language Design and Implementation, SIGPLAN Notices 28, 6 (June 1993), pp. 197-206.
Boehm H., "Reducing Garbage Collector Cache Misses", Proceedings of the 2000 International Symposium on Memory Management.
Possible interactions between the collector and optimizing compilers are discussed in
Boehm, H., and D. Chase, "A Proposal for GC-safe C Compilation", The Journal of C Language Translation 4, 2 (December 1992).
Boehm H., "Simple GC-safe Compilation", Proceedings of the ACM SIGPLAN '96 Conference on Programming Language Design and Implementation.
Unlike the collector described in the second reference, this collector operates either with the mutator stopped during the entire collection (default) or incrementally during allocations. (The latter is supported on fewer machines.) On the most common platforms, it can be built with or without thread support. On some platforms, it can take advantage of a multiprocessor to speed up garbage collection.
Many of the ideas underlying the collector have previously been explored by others. Notably, some of the run-time systems developed at Xerox PARC in the early 1980s conservatively scanned thread stacks to locate possible pointers (cf. Paul Rovner, "On Adding Garbage Collection and Runtime Types to a Strongly-Typed Statically Checked, Concurrent Language" Xerox PARC CSL 84-7). Doug McIlroy wrote a simpler fully conservative collector that was part of version 8 UNIX (tm), but appears to not have received widespread use.
Rudimentary tools for use of the collector as a leak detector are included, as is a fairly sophisticated string package "cord" that makes use of the collector. (See README.cords and H.-J. Boehm, R. Atkinson, and M. Plass, "Ropes: An Alternative to Strings", Software Practice and Experience 25, 12 (December 1995), pp. 1315-1330. This is very similar to the "rope" package in Xerox Cedar, or the "rope" package in the SGI STL or the g++ distribution.)
Further collector documentation can be found in the overview.
Some of the known uses of the collector are listed on the GitHub Known-clients page.
This is a garbage collecting storage allocator that is intended to be used as a plug-in replacement for C's malloc.
Since the collector does not require pointers to be tagged, it does not attempt to ensure that all inaccessible storage is reclaimed. However, in our experience, it is typically more successful at reclaiming unused memory than most C programs using explicit deallocation. Unlike manually introduced leaks, the amount of unreclaimed memory typically stays bounded.
In the following, an "object" is defined to be a region of memory allocated by the routines described below.
Any objects not intended to be collected must be pointed to either
from other such accessible objects, or from the registers,
stack, data, or statically allocated bss segments. Pointers from
the stack or registers may point to anywhere inside an object.
The same is true for heap pointers if the collector is compiled with
ALL_INTERIOR_POINTERS
defined, or GC_all_interior_pointers
is otherwise
set, as is now the default.
Compiling without ALL_INTERIOR_POINTERS
may reduce accidental retention
of garbage objects, by requiring pointers from the heap to the beginning
of an object. But this no longer appears to be a significant
issue for most programs occupying a small fraction of the possible
address space.
There are a number of routines which modify the pointer recognition
algorithm. GC_register_displacement
allows certain interior pointers
to be recognized even if ALL_INTERIOR_POINTERS
is not defined.
GC_malloc_ignore_off_page
allows some pointers into the middle of
large objects to be disregarded, greatly reducing the probability of
accidental retention of large objects. For most purposes it seems
best to compile with ALL_INTERIOR_POINTERS
and to use
GC_malloc_ignore_off_page
if you get collector warnings from
allocations of very large objects. See here for details.
WARNING: pointers inside memory allocated by the standard (system) malloc
are not seen by the garbage collector. Thus objects pointed to only from such
a region may be prematurely deallocated. It is thus suggested that the
standard malloc
be used only for memory regions, such as I/O buffers, that
are guaranteed not to contain pointers to garbage collectible memory.
Pointers in C language automatic, static, or register variables,
are correctly recognized. (Note that GC_malloc_uncollectable
has
semantics similar to standard malloc, but allocates objects that are
traced by the collector.)
WARNING: the collector does not always know how to find pointers in data
areas that are associated with dynamic libraries. This is easy to remedy
if you know how to find those data areas on your operating system (see
GC_add_roots
). Code for doing this under SunOS, IRIX 5.X and 6.X, HP/UX,
Alpha OSF/1, Linux, and Win32 is included and used by default.
(See README.win32 and
README.win64 for Windows details.) On other
systems, pointers from dynamic library data areas may not be considered by the
collector. If you're writing a program that depends on the collector scanning
dynamic library data areas, it may be a good idea to include at least one call
to GC_is_visible
to ensure that those areas are visible to the collector.
Note that the garbage collector does not need to be informed of shared read-only data. However, if the shared library mechanism can introduce discontiguous data areas that may contain pointers then the collector does need to be informed.
Signal processing for most signals may be deferred during collection, and during uninterruptible parts of the allocation process. Like standard ANSI C mallocs, by default it is unsafe to invoke malloc (and other GC routines) from a signal handler while another malloc call may be in progress.
The allocator/collector can also be configured for thread-safe operation. (Full signal safety can also be achieved, but only at the cost of two system calls per malloc, which is usually unacceptable.)
WARNING: the collector does not guarantee to scan thread-local storage
(e.g. of the kind accessed with pthread_getspecific
). The collector
does scan thread stacks, though, so generally the best solution is to
ensure that any pointers stored in thread-local storage are also
stored on the thread's stack for the duration of their lifetime.
(This is arguably a longstanding bug, but it hasn't been fixed yet.)
There are multiple ways to build the collector:
The simplest way to build libgc (as well as libcord) and run the tests using cmake:
mkdir out
cd out
cmake -Dbuild_tests=ON ..
cmake --build .
ctest
This is the most cross-platform way of building the library. See README.cmake for details.
Please note that the collector source repository does not contain configure
and similar auto-generated files, thus the full procedure of autoconf-based
build of the collector from the source repository could look like:
./autogen.sh
./configure
make check
The GNU style build process understands the usual targets and options.
make install
installs libgc and libcord. Try ./configure --help
to see
all the configuration options. It is currently not possible to exercise all
combinations of build options this way.
See README.autoconf for details.
Building and testing the collector using zig is straight forward in its simplest form:
zig build test
It is possible to configure the build through the use of variables, e.g.
zig build -Denable_redirect_malloc -Denable_threads=false
. Zig offers
excellent cross-compilation functionality, it is configurable like this:
zig build -Dtarget=riscv64-linux-musl
Currently, a nightly version of zig 0.12 is required, which can be downloaded from https://ziglang.org/download/
On Windows, assuming the Microsoft build tools are installed and suitably
configured, it is possible to build the library and run the tests using
nmake
directly, e.g. by by typing nmake -f NT_MAKEFILE check
. However,
the recommended way is to use cmake as described above.
See README.win32 for details.
For the old-style (classic) makefile-based build process, typing
make -f Makefile.direct check
will automatically build libgc, libcord and
then run a number of tests such as gctest
. The test is a somewhat
superficial test of collector functionality. Failure is indicated by a core
dump or a message to the effect that the collector is broken. gctest
may
take a dozen of seconds to run on reasonable 2023 vintage 64-bit desktops.
It may use up to about 30 MB of memory.
Makefile.direct will generate a library libgc.a which you should link against.
Finally, on most targets, the collector could be built and tested directly with a single compiler invocation, like this (the sample lacks multi-threading support):
cc -I include -o gctest tests/gctest.c extra/gc.c && ./gctest
E.g., this could be convenient for a debugging purpose.
The library can be configured more precisely during the build by defining the macros listed in README.macros file.
The library is built with threads support enabled (i.e. for thread-safe operation) by default, unless explicitly disabled by:
-Denable_threads=false
option passed to cmake
or zig build
--disable-threads
option passed to ./configure
The collector operates silently in the default configuration.
In the event of issues, this can usually be changed by defining the
GC_PRINT_STATS
or GC_PRINT_VERBOSE_STATS
environment variables. This
will result in a few lines of descriptive output for each collection.
(The given statistics exhibit a few peculiarities.
Things don't appear to add up for a variety of reasons, most notably
fragmentation losses. These are probably much more significant for the
contrived program gctest
than for your application.)
Use (cloning) of libatomic_ops
is now optional provided the compiler
supports atomic intrinsics. Most modern compilers do. The notable exception
is the MS compiler (as of Visual Studio 2022).
If needed, most OS distributes have libatomic_ops
package; alternatively,
you can download or clone it from https://github.com/ivmai/libatomic_ops
space.
The collector currently is designed to run essentially unmodified on machines that use a flat 32-bit or 64-bit address space. That includes the vast majority of Workstations and x86 (i386 or later) PCs.
In a few cases (e.g., OS/2, Win32) a separate makefile is supplied; these have a separate host-specific docs/platforms/README.* file.
Dynamic libraries are completely supported only under SunOS/Solaris, (and even that support is not functional on the last Sun 3 release), Linux, FreeBSD, NetBSD, IRIX, HP/UX, Win32 (not win32s) and OSF/1 on DEC AXP machines plus perhaps a few others listed near the top of dyn_load.c. On other machines we recommend that you do one of the following:
strtok
is an
exception. Don't use it.)In all cases we assume that pointer alignment is consistent with that
enforced by the standard C compilers. If you use a nonstandard compiler
you may have to adjust the alignment parameters defined in
include/private/gc_priv.h
. Note that this may also be an issue with packed
records/structs, if those enforce less alignment for pointers.
A port to a machine that is not byte addressed, or does not use 32 bit or 64 bit addresses will require a major effort. A port to plain MSDOS or win16 is hard.
For machines not already mentioned, or for nonstandard compilers, some porting suggestions are provided here.
The following routines are intended to be directly called by the user.
Note that usually only GC_malloc
is necessary. GC_clear_roots
and
GC_add_roots
calls may be required if the collector has to trace
from nonstandard places (e.g. from dynamic library data areas on a
machine on which the collector doesn't already understand them.) On
some machines, it may be desirable to set GC_stackbottom
to a good
approximation of the stack base (bottom).
Client code may include gc.h
, which defines all of the following, plus many
others.
GC_malloc(bytes)
- Allocate an object of a given size. Unlike malloc,
the object is cleared before being returned to the user. GC_malloc
will
invoke the garbage collector when it determines this to be appropriate.
GC_malloc may return 0 if it is unable to acquire sufficient space from the
operating system. This is the most probable consequence of running out
of space. Other possible consequences are that a function call will fail
due to lack of stack space, or that the collector will fail in other ways
because it cannot maintain its internal data structures, or that a crucial
system process will fail and take down the machine. Most of these
possibilities are independent of the malloc implementation.
GC_malloc_atomic(bytes)
- Allocate an object of a given size that
is guaranteed not to contain any pointers. The returned object is not
guaranteed to be cleared. (Can always be replaced by GC_malloc
, but
results in faster collection times. The collector will probably run faster
if large character arrays, etc. are allocated with GC_malloc_atomic
than
if they are statically allocated.)
GC_realloc(object, new_bytes)
- Change the size of object to be of
a given size. Returns a pointer to the new object, which may, or may not,
be the same as the pointer to the old object. The new object is taken to
be atomic if and only if the old one was. If the new object is composite
and larger than the original object then the newly added bytes are cleared.
This is very likely to allocate a new object.
GC_free(object)
- Explicitly deallocate an object returned by
GC_malloc
or GC_malloc_atomic
, or friends. Not necessary, but can be
used to minimize collections if performance is critical. Probably
a performance loss for very small objects (<= 8 bytes).
GC_expand_hp(bytes)
- Explicitly increase the heap size. (This is
normally done automatically if a garbage collection failed to reclaim
enough memory. Explicit calls to GC_expand_hp
may prevent unnecessarily
frequent collections at program startup.)
GC_malloc_ignore_off_page(bytes)
- Identical to GC_malloc
, but the
client promises to keep a pointer to the somewhere within the first GC
heap block (512 .. 4096 bytes or even more, depending on the configuration)
of the object while it is live. (This pointer should normally be
declared volatile to prevent interference from compiler optimizations.)
This is the recommended way to allocate anything that is likely to be
larger than 100 KB or so. (GC_malloc
may result in a failure to reclaim
such objects.)
GC_set_warn_proc(proc)
- Can be used to redirect warnings from the
collector. Such warnings should be rare, and should not be ignored during
code development.
GC_enable_incremental()
- Enables generational and incremental
collection. Useful for large heaps on machines that provide access to page
dirty information. Some dirty bit implementations may interfere with
debugging (by catching address faults) and place restrictions on heap
arguments to system calls (since write faults inside a system call may not
be handled well).
GC_register_finalizer(object, proc, data, 0, 0)
and friends - Allow for
registration of finalization code. User supplied finalization code
((*proc)(object, data)
) is invoked after object becomes unreachable.
For more sophisticated uses, and for finalization ordering issues, see
gc.h
.
The global variable GC_free_space_divisor
may be adjusted up from it
default value of 3 to use less space and more collection time, or down for
the opposite effect. Setting it to 1 will almost disable collections
and cause all allocations to simply grow the heap.
The variable GC_non_gc_bytes
, which is normally 0, may be changed to reflect
the amount of memory allocated by the above routines that should not be
considered as a candidate for collection. Careless use may, of course, result
in excessive memory consumption.
Some additional tuning is possible through the parameters defined
near the top of include/private/gc_priv.h
.
If only GC_malloc
is intended to be used, it might be appropriate to define:
#define malloc(n) GC_malloc(n)
#define calloc(m,n) GC_malloc((m)*(n))
For small pieces of VERY allocation intensive code, gc_inline.h
includes
some allocation macros that may be used in place of GC_malloc
and
friends.
All externally visible names in the garbage collector start with GC_
.
To avoid name conflicts, client code should avoid this prefix, except when
accessing garbage collector routines.
There are provisions for allocation with explicit type information.
This is rarely necessary. Details can be found in gc_typed.h
.
The Ellis-Hull C++ interface to the collector is included in the collector
distribution. If you intend to use this, type
./configure --enable-cplusplus && make
(or
cmake -Denable_cplusplus=ON . && cmake --build .
, or
make -f Makefile.direct c++
depending on the build system you use).
This creates libgccpp.a and libgctba.a files, or their shared library
equivalents (libgccpp.so and libgctba.so). You should link with either the
first (gccpp) or the second one (gctba), but not both. See gc_cpp.h
and
here for the definition of the interface.
This interface tries to approximate the Ellis-Detlefs C++ garbage collection
proposal without compiler changes.
Very often it will also be necessary to use gc_allocator.h
and the
allocator declared there to construct STL data structures. Otherwise
subobjects of STL data structures will be allocated using a system
allocator, and objects they refer to may be prematurely collected.
The collector may be used to track down leaks in C programs that are
intended to run with malloc/free (e.g. code with extreme real-time or
portability constraints). To do so define FIND_LEAK
in Makefile.
This will cause the collector to print a human-readable object description
whenever an inaccessible object is found that has not been explicitly freed.
Such objects will also be automatically reclaimed.
If all objects are allocated with GC_DEBUG_MALLOC
(see the next section)
then, by default, the human-readable object description will at least contain
the source file and the line number at which the leaked object was allocated.
This may sometimes be sufficient. (On a few machines, it will also report
a cryptic stack trace. If this is not symbolic, it can sometimes be called
into a symbolic stack trace by invoking program "foo" with
tools/callprocs.sh foo
. It is a short shell script that invokes adb to
expand program counter values to symbolic addresses. It was largely supplied
by Scott Schwartz.)
Note that the debugging facilities described in the next section can
sometimes be slightly LESS effective in leak finding mode, since in the latter
GC_debug_free
actually results in reuse of the object. (Otherwise the
object is simply marked invalid.) Also, note that most GC tests are not
designed to run meaningfully in FIND_LEAK
mode.
The routines GC_debug_malloc
, GC_debug_malloc_atomic
, GC_debug_realloc
,
and GC_debug_free
provide an alternate interface to the collector, which
provides some help with memory overwrite errors, and the like.
Objects allocated in this way are annotated with additional
information. Some of this information is checked during garbage
collections, and detected inconsistencies are reported to stderr.
Simple cases of writing past the end of an allocated object should
be caught if the object is explicitly deallocated, or if the
collector is invoked while the object is live. The first deallocation
of an object will clear the debugging info associated with an
object, so accidentally repeated calls to GC_debug_free
will report the
deallocation of an object without debugging information. Out of
memory errors will be reported to stderr, in addition to returning NULL
.
GC_debug_malloc
checking during garbage collection is enabled
with the first call to this function. This will result in some
slowdown during collections. If frequent heap checks are desired,
this can be achieved by explicitly invoking GC_gcollect
, e.g. from
the debugger.
GC_debug_malloc
allocated objects should not be passed to GC_realloc
or GC_free
, and conversely. It is however acceptable to allocate only
some objects with GC_debug_malloc
, and to use GC_malloc
for other objects,
provided the two pools are kept distinct. In this case, there is a very
low probability that GC_malloc
allocated objects may be misidentified as
having been overwritten. This should happen with probability at most
one in 2**32. This probability is zero if GC_debug_malloc
is never called.
GC_debug_malloc
, GC_debug_malloc_atomic
, and GC_debug_realloc
take two
additional trailing arguments, a string and an integer. These are not
interpreted by the allocator. They are stored in the object (the string is
not copied). If an error involving the object is detected, they are printed.
The macros GC_MALLOC
, GC_MALLOC_ATOMIC
, GC_REALLOC
, GC_FREE
,
GC_REGISTER_FINALIZER
and friends are also provided. These require the same
arguments as the corresponding (nondebugging) routines. If gc.h
is included
with GC_DEBUG
defined, they call the debugging versions of these
functions, passing the current file name and line number as the two
extra arguments, where appropriate. If gc.h
is included without GC_DEBUG
defined then all these macros will instead be defined to their nondebugging
equivalents. (GC_REGISTER_FINALIZER
is necessary, since pointers to
objects with debugging information are really pointers to a displacement
of 16 bytes from the object beginning, and some translation is necessary
when finalization routines are invoked. For details, about what's stored
in the header, see the definition of the type oh in dbg_mlc.c file.)
The collector normally interrupts client code for the duration of
a garbage collection mark phase. This may be unacceptable if interactive
response is needed for programs with large heaps. The collector
can also run in a "generational" mode, in which it usually attempts to
collect only objects allocated since the last garbage collection.
Furthermore, in this mode, garbage collections run mostly incrementally,
with a small amount of work performed in response to each of a large number of
GC_malloc
requests.
This mode is enabled by a call to GC_enable_incremental
.
Incremental and generational collection is effective in reducing pause times only if the collector has some way to tell which objects or pages have been recently modified. The collector uses two sources of information:
Information provided by the VM system. This may be provided in one of
several forms. Under Solaris 2.X (and potentially under other similar
systems) information on dirty pages can be read from the /proc file system.
Under other systems (e.g. SunOS4.X) it is possible to write-protect
the heap, and catch the resulting faults. On these systems we require that
system calls writing to the heap (other than read) be handled specially by
client code. See os_dep.c
for details.
Information supplied by the programmer. The object is considered dirty
after a call to GC_end_stubborn_change
provided the library has been
compiled suitably. It is typically not worth using for short-lived objects.
Note that bugs caused by a missing GC_end_stubborn_change
or
GC_reachable_here
call are likely to be observed very infrequently and
hard to trace.
Any memory that does not have a recognizable pointer to it will be reclaimed. Exclusive-or'ing forward and backward links in a list doesn't cut it.
Some C optimizers may lose the last undisguised pointer to a memory object as a consequence of clever optimizations. This has almost never been observed in practice.
This is not a real-time collector. In the standard configuration, percentage of time required for collection should be constant across heap sizes. But collection pauses will increase for larger heaps. They will decrease with the number of processors if parallel marking is enabled.
(On 2007 vintage machines, GC times may be on the order of 5 ms per MB of accessible memory that needs to be scanned and processed. Your mileage may vary.) The incremental/generational collection facility may help in some cases.
Please address bug reports and new feature ideas to GitHub issues. Before the submission please check that it has not been done yet by someone else.
If you want to contribute, submit a pull request to GitHub. Please process the modified files with clang-format before the submission.
If you need help, use
Stack Overflow.
Older technical discussions are available in bdwgc
mailing list archive - it
can be downloaded as a
compressed file
or browsed at Narkive.
To get new release announcements, subscribe to RSS feed. (To receive the notifications by email, a 3rd-party free service like IFTTT RSS Feed can be setup.) To be notified on all issues, please watch the project on GitHub.
Our intent is to make it easy to use bdwgc (libgc), in both free and proprietary software. Hence, the Boehm-Demers-Weiser conservative garbage collector code that we expect to be linked dynamically or statically into a client application is covered by own license, which is similar in spirit to an MIT-style one.
The exact licensing information is provided in LICENSE file.
All the contributors are listed in AUTHORS file.