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jaafersheriff
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BattleRoyale
The cheesiest first person shooter ever made
https://www.youtube.com/watch?v=1JBL9S6lXSI
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final web changes
#117
zackragozzino
closed
6 years ago
0
added website
#116
zackragozzino
closed
6 years ago
0
PCF - soft shadows
#115
jaafersheriff
closed
6 years ago
0
Lots of game stuff
#114
Daskie
closed
6 years ago
0
Added mall filter to bgm
#113
zackragozzino
closed
6 years ago
0
Added crosshairs and health bar
#112
barlebino
closed
6 years ago
0
Dev soundeffects
#111
zachstack
closed
6 years ago
0
Fixed columns
#110
zackragozzino
closed
6 years ago
0
New and improved roof
#109
zackragozzino
closed
6 years ago
0
Health bars
#108
jaafersheriff
closed
6 years ago
0
Shop basis. They give out weapons. Also a number a small tweaks and fixes
#107
Daskie
closed
6 years ago
0
Updated stage (neon neon neon)
#106
zackragozzino
closed
6 years ago
0
Waves
#105
jaafersheriff
closed
6 years ago
0
Projectile Velocity Fix
#104
Daskie
closed
6 years ago
0
Removed columns
#103
zackragozzino
closed
6 years ago
0
Weapons!
#102
Daskie
closed
6 years ago
0
Fixed colliders on the stairs. Populated stores. New employee model.
#101
zackragozzino
closed
6 years ago
0
Devq
#100
Daskie
closed
6 years ago
0
droplet hotfix
#99
zackragozzino
closed
6 years ago
0
More shadows
#98
jaafersheriff
closed
6 years ago
0
Spread out restaurant locations. Added new droplet.
#97
zackragozzino
closed
6 years ago
0
groundPosition
#96
Daskie
closed
6 years ago
0
UI base : RE
#95
barlebino
closed
6 years ago
0
New restaurant, weapon models, neon lights w/bloom
#94
zackragozzino
closed
6 years ago
0
groundPosition
#93
Daskie
closed
6 years ago
0
Spatial component heirarchy, animation basis, enemy head tracking
#92
Daskie
closed
6 years ago
0
Decouple update and render cycles
#91
Daskie
closed
6 years ago
1
UI base
#90
barlebino
closed
6 years ago
1
Sounds still needed
#89
Daskie
closed
6 years ago
4
Finalize outline shading
#88
Daskie
opened
6 years ago
2
Finalize cell shading
#87
Daskie
opened
6 years ago
3
Finalize shadows
#86
Daskie
closed
6 years ago
1
Wave-based progression system
#85
Daskie
closed
6 years ago
0
CROSSHAIR
#84
Daskie
closed
6 years ago
0
Background music for each of the three shops and default background music
#83
Daskie
closed
6 years ago
0
Weapon swapping and shop interaction
#82
Daskie
closed
6 years ago
0
Shop rotation
#81
Daskie
closed
6 years ago
0
Ammo / charge bar
#80
Daskie
closed
6 years ago
0
Health bar
#79
Daskie
closed
6 years ago
0
Animations and hierarchical spatial components
#78
Daskie
closed
6 years ago
0
"Mother" ranged enemy and baby enemy
#77
Daskie
opened
6 years ago
0
"Traditional" ranged enemy
#76
Daskie
opened
6 years ago
0
The third weapon (Sriracha?)
#75
Daskie
closed
6 years ago
0
Pathfinding integrated
#74
Daskie
closed
6 years ago
0
Enemy spawning
#73
Daskie
closed
6 years ago
0
Integrate bloom into new render system
#72
Daskie
closed
6 years ago
0
90% Demo. Particles, Shadows, Gameplay?
#71
Daskie
closed
6 years ago
0
Another soda particle
#70
zackragozzino
closed
6 years ago
0
Updated enemy + 1 soda particle (hopefully more incoming)
#69
zackragozzino
closed
6 years ago
0
Lots of stage stuff + texture fixes
#68
zackragozzino
closed
6 years ago
0
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